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The Calamity Armor- Made from Calamity Dust and other materials, it's a post Mech Boss magic/flamethrower set! Boosted mana regen, decreased chance to use gel, and more stuff. (Greaves aren't included, so you can wear any other greaves from any other armor while still having the set bonus)
Set bonus: When hit by a lethal attack, survive with 1 HP and be invulnerable for 5 turns! But during that time, you will be slowed and have to take a potion or heal using tentacles that hit enemies near you (so you need to get close to them), before you take 100 damage after the 5 seconds are over. The revive's recharge rate is 3 minutes.
Lore: In Calamitas' lineage, this armor was ironically not meant to start calamity, but avoid it. Calamitas' ancestors made this to protect themselves from the once greatest threat of Terrarians, the Cyclops horde. Yharim's discovery of this armor from assimilating Calamitas into his forces made him mass duplicate this armor for the purpose of destructive raids as opposed to protection.