• For issues you find with the Switch and Console releases, please follow this link and give as much detail as possible. This is the speediest way to get info to Pipeworks and get a hotfix in the works.
  • For issues you find with the Mobile 1.3 update, please follow this link and give as much detail as possible. This is the speediest way to get info to DR Studios to look at your issue. Also, some troubleshooting hints here.

tModLoader Consolaria

Try to summon Turkor with a Stuffed Heart, we made this summoning item especially for multiplayer playthroughs.
Sadly, it is hard to impossible to make Horn o' Plenty work on heal hotkey as it is designed so that the item gets consumed on activation :sigh:
And how do I get this stuffed heart is it a crafting from cursed stuffing or is it drop by harpy on multiplayer
 
So, they are coming eventually, correct?
Somehow you people aren't satisfied that Turkor and Lepis are finally in a more "playable" version of the game? Smh.
This update was a while in the making, and Rise of Ages has been long due a major status update, give Hastur and his team some slack he'll bring all the console gear over in due time.
 
Hope to see that rise of ages mod so I can play it take Ur time after that my request is that u guys can get mod support from Fargo mutant mod so that the mutant Npc sells the spawn for the console bosses.thx
 

Airarret

Terrarian
The treasure bags lack their names in the tooltips. If you mouse over a vanilla treasure bag, you'll see the treasure bag's full name in the tooltip description, e.g. Queen Bee Treasure Bag, just under the nondescript "Treasure Bag" name. But that's not the case for the Ocram, Turkor, and Lepus bags.
 

HowTFDoIShoot

Terrarian
Hi, I'm new to these forums but I've been playing Terraria for a long time.
I like Toro's vanity set and have been looking for a mod that ports it to the pc version. I just found this mod today, however I noticed that Toro's sprites are bugged when he moves/climbs/holds items/weapons. I make sprites for some of my own mods, and I'd like to work on the sprites to Toro's set so that they no longer have the flickering face bug.

Edit: I can also fix the Ocram mask not moving like it should when the player moves while wearing it. Another bug I found is the Chinese New Year robe (Mythical Robe) not hiding the player's legs while jumping, which is an easy fix in the .cs file.
 
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Mr.Pigeon

Terrarian
Hi, I'm new to these forums but I've been playing Terraria for a long time.
I like Toro's vanity set and have been looking for a mod that ports it to the pc version. I just found this mod today, however I noticed that Toro's sprites are bugged when he moves/climbs/holds items/weapons. I make sprites for some of my own mods, and I'd like to work on the sprites to Toro's set so that they no longer have the flickering face bug.

Edit: I can also fix the Ocram mask not moving like it should when the player moves while wearing it. Another bug I found is the Chinese New Year robe (Mythical Robe) not hiding the player's legs while jumping, which is an easy fix in the .cs file.
That's fantastic! Can you contact us on Discord?

To everyone else: Yes, mobs are going to be added, but not too soon. Thanks for pointing out all the defects, they're going to be fixed in the same update!
 

HowTFDoIShoot

Terrarian
That's fantastic! Can you contact us on Discord?

To everyone else: Yes, mobs are going to be added, but not too soon. Thanks for pointing out all the defects, they're going to be fixed in the same update!
Yes! I have discord and would actually prefer it over the forums for communication.

My Discord is HowTFDoIShoot#0595
Send me a request on there and I can join your server.
 

Airarret

Terrarian
There's something weird with the Boss Checklist integration -- although I have defeated Lepus and Turkor, they're not checked on the list.

Also the first time I fought Turkor, he came with a friend -- a single segment of the Eater of Worlds, for some reason. That segment had its own boss health bar, but it didn't have its regular icon on the bar, nor on the minimap. It also didn't care that we weren't in a corrupt biome. But when it died, it did give me the regular EoW drops. That was in single-player, too; usually it's in multiplayer that oddities like this happen.
 

Kolaris

Terrarian
Also the first time I fought Turkor, he came with a friend -- a single segment of the Eater of Worlds, for some reason. That segment had its own boss health bar, but it didn't have its regular icon on the bar, nor on the minimap. It also didn't care that we weren't in a corrupt biome. But when it died, it did give me the regular EoW drops. That was in single-player, too; usually it's in multiplayer that oddities like this happen.
A similar glitch happened to me, but it was with Lepus.
 

trainhead1201

Terrarian
I had something similar, but the other way around. I loaded up a completely new world including Tremor, Fargo's Mutant, AlchemistNPC, Recipe Browser and a couple other small mods and for some reason Lepus had a tick.
 

Kolaris

Terrarian
I think the Dragon's Breath should be buffed. Me and my friend were doing a Flamethrower only playthrough, and we were so hyped by it's stats. But, when we tested it, it felt like such a let down. Now, it's current stats can remain the same, but it needs to deal damage more rapidly, if you know what I'm saying.
 
Is Ocram suppost to be ridiculously difficult? I'm having trouble killing him in my modded playthough with how much damage he does in expert mode
 

trainhead1201

Terrarian
Is Ocram suppost to be ridiculously difficult? I'm having trouble killing him in my modded playthough with how much damage he does in expert mode
You're right, he looks a lot harder than the original version. I was a bit surprised to find out that he had 50,000 health just in normal mode.
 
You're right, he looks a lot harder than the original version. I was a bit surprised to find out that he had 50,000 health just in normal mode.
I took a hit from his scythes and they did about 220 damage to me, and I'm in expert mode. Doesn't really fit his place in being after the mech bosses in Boss Checklist
 

Mr.Pigeon

Terrarian
You're right, he looks a lot harder than the original version. I was a bit surprised to find out that he had 50,000 health just in normal mode.
I took a hit from his scythes and they did about 220 damage to me, and I'm in expert mode. Doesn't really fit his place in being after the mech bosses in Boss Checklist
thanks for the feedback, we will consider nerfing him in the next update!
 
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