Where to start on how myself and on behalf of a freind who also plays on console feel about 1.3 firstly: The game lags every 30 minutes or so however this changes in when you reach hell to about 3-4 seconds, some enemies if not all can glitch through the floor or ceiling mostly happens with slimes but I've seen it with zombies and skeletons, the damage numbers of said monsters can inflate to the point that I've taken 50 damage from a slime with 31 defence even though in expert mode the defence is meant to be modded. UI sucks no more information is needed but I'll give some, unless you have a large TV the numbers or letters shown are unreadable. And in some cases over lapping other text making it impossible to read. Swapping to and from inventory, crafting and equipment is clunky at best not to mention when crafting it'll sometimes push you back into the inventory making craft unwanted items.
privacy settings? What privacy settings? I don't have a problem with this due to not playing with a large amount of people however what made you think that being about to jump into any game as you please was a good idea? The PC version of 1.3 has these settings.
Finally expert mode Skeletron's attack when his head spins can stagger lock and instant kill you, I understand that expert is meant to be hard but that is just artificial difficulty.
What happened to the smart mining and ring cursor it become a shear nightmare to use on the PC it's not as bad (I've played on pc) there's nothing smart about the new mode, it dosnt build where your facing just anywhere. The drills have a problem that the cursor (+ symbol) extend way beyond the range of the drill.
The second part is written more from my point as person trying to play on his server cause spiltscreen is not valid option (even if it was the micro sized ui would unplayable)
Disappearing monster in Mutiplayer that only the host can fight to make reappear this is one of the many myriad of multiplayer issues yet lack of attention due this fixation on spiltscreen (that wouldn't work due the PC ui) if you want to have a 'one terra' I can work with that but optimisation for the platform so I can see what I'm doing. The 1.2.4 UI is far greater for console. Most of these are bugs I get that. Minion summons from a joined player (me) clip all over the place they can just dissappear have be resummoned to work.
Buffs and status effects barely visible with no timers or anyway to remove them such as minion summons.
The map is impossible to use that and it resets every time thats an improvement on however seeing players is impossible due to a tiny little micro blip. Guess what 1.2.4 had it refined much better no problems like this you had a easy to see marker where the other person was off screen
The idea of a one terra works in the sense of content available. however forcing the PC's UI and map features is not a great idea for one good reason it's a CONSOLE. For this reason is why I've stated about 1.2.4 many a time because it was OPTIMISED for the platform. The 1.3 PC functionality is not designed for console as such why many of us are want the ui back the way it was (with some new modifications due the new stuff such as more slots for pets ect)
End of rant on the response to the current state of 1.3 for console.