All of that for the cost of viarity?
Melee class is the most boring class for me cuz 88% of the weapons are the same with slightly different stats
Melee has broadswords, yoyos, pickaxes, hammers, axes, spears, boomerangs, flails, jousting lances and plenty of miscellaneous weapons too. It's only a weak and boring class if you stick entirely to "true melee", which I know some people have this zealous fondness for, but I never play it.
Phm ore swords will always be the same as the hm ones except for appearance and stats.
Crafted gem staves and bows from ores and wood have the same problem though. Weapons crafted with base crafting materials are never particularly exciting.
Its like viarity of items in APPEARANCE. The only forms of viarity is the very tiny amount of melee weapons with projectiles, and then EVEN THOSE don't function much of a difference with each other, The only 2 swords that actuallt stand out of the HUNDRED of other swords there is Zenith and First Fractal AND THIS IS ENDGAME. The only spear viarity is 2, the stab variants and the throwing varianit and then theres that one weapon that is both (north pole)
Melee has ranged and projectile options even in pre-Hardmode. After Hardmode it gets even more, to the point where they encompass the majority of melee weapons. First Fractal is unimplemented and the Zenith functions similarly to a boomerang, except with a much faster rate of attack and tile-piercing. With the exception of blatant upgraded swords like Enchanted Sword>Beam Sword, plenty function differently. They might shoot a projectile but the properties and appearance of the projectile always differ. Flying Dragon, Influx Waver, Starfury, Death Sickle, Seedler, all of them are completely different.
Yoyos are all the same except terrarain which shoots small green projectiles
That's what makes it melee, they can't all just have a different animation set for the sake of it. If you use one yoyo a certain way for the niche it serves then you'll likely want to continue using it for that purpose. If you swung a yoyo like a broadsword or threw it at enemies instead it would defeat the purpose of them being yoyos.
most bommerangs are the same (except for the ones that stack and sergant shield)
That's what makes them boomerangs, if you use them like a broadsword or a spear then they not only don't make sense, but lose their unique animations and physics, meaning they lose a different brand of variety. No class has each individual weapon being mechanically different, otherwise classes wouldn't exist, because you'd be using a Stardust Dragon Staff like a broadsword or a Golden Shower like a boomerang, or something.
And every melee equipment has the same function with 1 or 2 different perks, yes im talking about the infinity glov, Oh wait I mean Gloves They all increas melee speed by 12% and a few increase damage by 12% with one inflicting fire debuff on hit:
Different accessories inflict knockback, increase the size of the weapon, increase melee speed, change enemy targeting rates, enable autoswing and affect mining. You're basically referring to the Feral Claw crafting tree, Ranged (Magic Quiver, Rifle Scope), Mage (Nature's Gift) and Summoner (Necromantic Scroll, Ogre Sentry accessory drops) all have similar accessories. Of course extended accessory crafting trees will have the same stat boosts, there'd be little incentive to craft them if they lost them. Samey stat boost accessories are there so the player is strong enough at the base level that they can start diverging into gimmicky accessories once they have them.
Solar flare armor has the most OBVIOUS set bounus: charging into enemies, items that als have this perk: shield of chthulu, tabi, master ninja gear.
Or away from them, considering how powerful a dash it is. It also reduces damage by a good margin.
Meanwhile Vortex armor has a set bouns similar to shroomite, but its even better, driving ranged damage to crazy limits
Sure, that fits Ranged's niche, like Solar Flare's fits melee. You can't just sing the praises of Ranged though, if you aren't doing it for Melee. I never got much use out of stealth to be honest, it's sort of a gimmicky system that counts on enemies either not targeting you or being far away from you. This means it's limited outside of multiplayer and late-game enemies and bosses almost never give you the breathing room to just stand there waiting for the stealth to take effect. It's much safer to keep your distance, which is important for the Ranged class.
Nebula armor give buff boosters That share the effect wit others one increasing life regen by a crazy amount
Another increasing mana regen by a crazy amount,
and one more that increases damage up to 45% for ALL CLASSES
Yes, Nebula Armour has a good set bonus, what about it? In regards to the "ALL CLASSES" part, if you mean Melee should wear that armour then I question it since you're losing all the other benefits of Solar Armour for +16% damage, which while a good damage boost, isn't worth sacrificing the other boosts for.
Stardust armor Summons a guardian that recently got buffed
Solar Flare got a buff in the same update, but yes, Stardust Armour has a good set bonus too.
Solar flare armor dmg boost: 29%
Vortex armor boost: 34 (114 in stealth mode)%
Nebula armor dmg boost: 27%(72% with buff boosters )
Stardust armor dmg boost:66%
It makes up for these slight base damage differences from Vortex and Nebula with higher defense with an automatic set bonus, rather than a manual (Vortex) or pick-up (Nebula) set bonus, as Melee was never the damage min-maxing class in the first place.
I literally explaned melee class compared to other classes completly lol
Why though? You're the second person who seemed to have taken issue with me stating the reasons behind Melee being my favourite class, making a direct response naming perceived flaws (which can be done with every class), despite it being an innocuous post that didn't target other classes. Thread isn't titled "Name the best class objectively and the reasons for it", it's just asking for favourite class, reasoning can be entirely personal and even nonsensical if needs be. If I just said "Melee" and didn't give any explanation then it wouldn't be an interesting thread.