For me, some server with 10-15 good players are enough.
Just compare it with a server with 70, no 100 players which are [INSERT A OR B WORD HERE]
I wrote "good players", not "players" which might be the b or a type of people.It's not like having 15 players online will prevent them from being that word
The ones i met were actually nice, but that's not the problem.
I just can't find any server with the gamemode i'd like.
And it's not like i'm trying to find a...flipperskyrimcallofduty server, even a regular survival/minigames server would do.
Ok, i could probably find one of these on those lists, but it's not much.
I wrote "good players", not "players" which might be the b or a type of people.
Also agree with @6359_
Well for the sake of the last thing im going to say on this thread. the simplest way to fix you problem is have your own server. problem solved. bye byeSince it does have the multiplayer mode, i guess it was made for a reason.
I agree that the whole game was probably meant to be played by 1-4 players at a time, but it doesn't change the fact that what we have in terms of servers isn' much, considering how many copies this game sold.
Maybe i'm wrong, maybe the game was made in a way that big servers shouldn't even be a thing, but i still think it's not much.
Well for the sake of the last thing im going to say on this thread. the simplest way to fix you problem is have your own server. problem solved. bye bye
I agree that, compared to the number of copies sold, the current "activity" doesn't seem like much. But I don't think that's a good foundation for a comparison.
Neither these forums nor servers are "dead". While I wasn't an active poster on TerrariaOnline (and can't compare to "the past"), the community here is fairly large and active, with new suggestions and threads being posted every few hours at minimum. The Wiki is still being updated all the time, with new formats, info updates, and vandalism being taken care of quickly - and this is months since the last update, so there's not even the benefit of a new update to be added.
Servers are a different story. There's certainly not the wide variety of servers you would find with other games, such as TF2, Rust, or even Minecraft. However, the Terraria multiplayer community is still very active and only increasing. One year ago, the average playerbase on a popular server may have been anywhere from 30-50. Now, having 70+ users at peak times is almost expected. With all of the multiplayer options, including multiplayer server software like TShock and its numerous plugins, it's easy to find or create a server, from standard survival to free-build to PvP. It may not be what you expect if you come from other games, but for the active Terraria community, it has a large portion of the activity, with hundreds of new players every day... literally.
In my opinion, I never understood how people could have servers that can hold 100. Even on large worlds, there'll be no resources, no nothing... all the floating islands, the dungeon, every chest, looted... hardmode activated... missing blocks everywhere...
Though I've never been on a multiplayer server, I've seen Minecraft servers, and while the two games are almost nothing alike, in Minecraft servers, it takes hours to get to land that hasn't been ripped apart by non-OCD-Appreciative-Little-s. And Terraria's space is limited.
As for the forum part... wat.
Minecraft servers though... are the bane of my existence. Are you guys just... just that frikin' lazy that you can't chop down the whole tree? YOU LEAVE IT JUST FLOATING THERE?! WTF. YOU'RE TOO LAZY TO COLLECT SAPLINGS AND CREATE ANOTHER TREE?!Inactive was a bit too much, i just found some sections way less crowded than i expected (Gee, off topic has been infactive for over 6 hours, not to mention the clan section) .
What's really strange is the situation of the servers.
I obviously didn't expect to find the same situation of minecraft but, come on, not even an italian server? really?
As someone already stated, that's probably because terraria isn't meant for massive servers, but i find it really odd.
Since almost everyone seems to find it absolutely normal, i guess i'm the one to blame at this point.
However, minerals and resources aren't a problem at all, since most servers regenerate them very often.
I'm actually surprised i didn't lag, since it happened like every 20 minutes.
Minecraft servers though... are the bane of my existence. Are you guys just... just that frikin' lazy that you can't chop down the whole tree? YOU LEAVE IT JUST FLOATING THERE?! WTF. YOU'RE TOO LAZY TO COLLECT SAPLINGS AND CREATE ANOTHER TREE?!
"Oh, I just built a dirt tower to get to some ores, now lets fall, take some fall damage, and leave it there! "
Then there's the random holes in the ground, the preserved land that people make so that no-one else can destroy a block in that entire chunk, the lack of ores, torches everywhere, destroyed land marks, blown up NPC villages...
Least Terraria's better than that.
Minecraft servers though... are the bane of my existence. Are you guys just... just that frikin' lazy that you can't chop down the whole tree? YOU LEAVE IT JUST FLOATING THERE?! WTF. YOU'RE TOO LAZY TO COLLECT SAPLINGS AND CREATE ANOTHER TREE?!
"Oh, I just built a dirt tower to get to some ores, now lets fall, take some fall damage, and leave it there! "
Then there's the random holes in the ground, the preserved land that people make so that no-one else can destroy a block in that entire chunk, the lack of ores, torches everywhere, destroyed land marks, blown up NPC villages...
Least Terraria's better than that.