For issues you find with the Switch and Console releases, please follow this link and give as much detail as possible. This is the speediest way to get info to Pipeworks and get a hotfix in the works.
1.4 will bring many changes to the PC version. We strongly advise making plans to back up your worlds and players prior to updating your game. More details here.
Begin your search for Journey's End information here and here. Please report bugs and issues for Journey's End here.
For issues you find with the Mobile 1.3 update, please follow this link and give as much detail as possible. This is the speediest way to get info to DR Studios to look at your issue. Also, some troubleshooting hints here.
If I was going to name an item in this game that's literally useless, it'd probably be the hook. The normal Grappling Hook is so much harder to get than gem hooks due to the hook's rarity, and yet it has the least range of any grapple save for the Web Slinger, tied with the amethyst one.
At what point would you say that the hardmode ore swords overtake the Breaker Blade in terms of effectiveness? They do more damage starting from Palladium, but the damage boost against enemies above 90% health for the Breaker Blade is hard to ignore.
Is Frost Armour worth anything if you're not looking to dual class Melee/Ranger? It has the highest defense value for ranged characters before Chlorophyte, but I'm not sure the extra defense and the debuff are worth the stunted stat increases.
So is there any particular reason why a portion of the blocks in this game just... don't tile with anything? I was excited to build with Coralstone Blocks, but they look out of place because they're don't blend with anything else (unless you're Smooth Marble, for some reason).
You know what I want? A mod that adds an alternate for the Hallow, without adding anything else. Considering we're obviously never getting an official one, it'd be nice since it's the only alternative that's missing.