Single Thread RP Limbo.

(I may join with either Eivee, Braven, or FT_Mirror (or any combination of the three; there won't be further options for now though as these are the three I want to use the most as of right now), but if I do would it be okay if I used a D10 during combat instead? I find it way easier to interpret rolls from one to ten compared to rolls from one to twenty.)
[...Yes! It would be 100% fine to use D10. If anyone else wants to use their own roll method (D6, D10, D12, etc) It is perfectly fine and allowed! It just has to be higher than 5 and less than 120]
 
[...Yes! It would be 100% fine to use D10. If anyone else wants to use their own roll method (D6, D10, D12, etc) It is perfectly fine and allowed! It just has to be higher than 5 and less than 120]
(Thank you! Any suggestions on which character (of the three I mentioned) I should add first?)
 
(So basically the most defenseless of the three)
(I'll let others give their opiniond as well before making the final choice, RNG in the meantime lazily spat my list back with no changes so it landed on Mirror there)
 
(Thank you! Any suggestions on which character (of the three I mentioned) I should add first?)
(Person: Which one of your characters do you plan on adding to this roleplay?

Esther:
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)
 
(So basically the most defenseless of the three)
(I'll let others give their opiniond as well before making the final choice, RNG in the meantime lazily spat my list back with no changes so it landed on Mirror there)
(honestly, I don't know the powers of any of the 3, so I just picked the one who had the name I liked the most)
 
(You guys just want me to play on hard mode I see)
(Eivee is the only one with absolutely nothing to start with, even Mirror has a weapon (even if it's just a cable she found in her room while preparing to leave)-)

(honestly, I don't know the powers of any of the 3, so I just picked the one who had the name I liked the most)
(Braven has music-based skills with his lyre as well as having a spear; Mirror has water magic and an audio cable, as well as being able to get advice from Esther when needed; and Eivee has absolutely nothing at the start because I haven't given her any abilities yet and she has no weapons)
 
(You guys just want me to play on hard mode I see)
(Eivee is the only one with absolutely nothing to start with, even Mirror has a weapon (even if it's just a cable she found in her room while preparing to leave)-)


(Braven has music-based skills with his lyre as well as having a spear; Mirror has water magic and an audio cable, as well as being able to get advice from Esther when needed; and Eivee has absolutely nothing at the start because I haven't given her any abilities yet and she has no weapons)
can I change my vote
braven sounds absolutely sick
 
[...Yes! It would be 100% fine to use D10. If anyone else wants to use their own roll method (D6, D10, D12, etc) It is perfectly fine and allowed! It just has to be higher than 5 and less than 120]
(Still not entirely sure how the combat works. Do we determine what happens by what we roll?)
 
(I'm gonna need a tiebreaker because it's now a three-way tie between Braven, Mirror and Vee-)
 
(honestly, I don't know the powers of any of the 3, so I just picked the one who had the name I liked the most)
(Braven has music-based skills with his lyre as well as having a spear; Mirror has water magic and an audio cable, as well as being able to get advice from Esther when needed; and Eivee has absolutely nothing at the start because I haven't given her any abilities yet and she has no weapons)
(I looked through each of their descriptions to decide, but I didn't choose based on ability.
Braven sounds like a good choice too, but there might be some conflict with my OC, who has innate magic abilities (and recently turned to dark magic). Though I suppose that'll make things more interesting, and music-based skills sound cool.)
 
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(and recently turned to dark magic).
(This is fine-)
if someone rolls an attack, you can roll to defend, and if you roll higher you successfully defend
(For me I prefer to not use offense-side rolls to make it a bit easier
and because it genuinely hurts every time I roll a 1 against offense-side while rolling a 1 without offense-side is less painful)
 
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