MiltVala
Plantera
Before I begin, this has absolutely no connection to locked dungeon chests or keys
With that out of the way, I'm sure everybody has gone through something similar to the example below:
It's one of the sad side effects of the new (and amazing) quick stack to nearby chests button. What I'm suggesting here should fix this problem.


Wouldn't it be great if your accessories chest wasn't overrun with the shackles you got from last night's Blood Moon? Or how about your herb chest overflowing with the blink root you grabbed underground?
What I'm suggesting here (if that wasn't obvious enough) is to "lock" chests. Next to the chest name (or somewhere else) there would be a lock icon. This would signify a:

The standard for all chests and what we have currently
The chest will not accept new stacks of items when using the quick stack or quick stack to nearby chests button.
However, it will continue to accept items if there are stacks that have not reached the limit
The chest will not accept any items that are quick stacked. Items need to be manually moved into chests with this lock type.

Clicking the lock icon would change it's lock type. The lock type would be visible next to the chest icon/name when selected
Examples:
Now, some people might not like having the locks floating around, so an option to hide them would be nice as well.
Unlocked chests would not display a lock icon when hovered over for simplicity's sake.

That's all for this suggestion. Comments, criticism, etc. is welcome.
Were you expecting hammers? Well this isn't about hammers :u
Banner code below:
Code:
[URL=http://forums.terraria.org/index.php?threads/locking-chests-improving-the-chest-gui.30562/][IMG]http://forums.terraria.org/index.php?attachments/locking-chests-png.71128/[/IMG][/URL]
MinerTurtle45
Official Terrarian
0/10 needs more hammers
Jokes aside, this is pretty cool! Support!
Jokes aside, this is pretty cool! Support!
Vx!9?kRjK{?N4\e)
Terrarian
great idea!
Lord chewelews
Terrarian
I actually really like this, I hate having to favorite all of my damn potions so I don't have to go through 20 chests to re-find them, +sup :>
colinavvv
Terrarian
I support this! It's a simple suggestion but if it were added it would help a lot.
XenoCat
Steampunker
Yet another great suggestion by Milt...
Why can I not come up with great ideas?
Anyways, this should've been added with the "Quick Stack to All" button in the first place.

Anyways, this should've been added with the "Quick Stack to All" button in the first place.
sodapone
Wall of Flesh
With the new Quick Stack to Nearby Chests option causing me to inexplicably lose items in chests, I think this'd be absolutely great.
i ought to redo this seal of approval sometime
ppowersteef
Paladin
I've actually never liked that feature at all. It always mess up my ordened chests.
I rather want to get rid of it completely...but this seems to work too. Support!
I rather want to get rid of it completely...but this seems to work too. Support!
CraftedNightmare Here!
Official Terrarian
This will definitely fix things alot. Especially after events
You got my support!
You got my support!
SzGamer227
Spazmatism
Hells yes! This would be really useful! 
I always have to sell my unwanted weapons before quick stacking everything to my chests... this would fix that nicely!
Must have! Want now!

I always have to sell my unwanted weapons before quick stacking everything to my chests... this would fix that nicely!
Must have! Want now!
Interesting, and useful idea. I'd like this.
Also, this is what those 'example' screenshots on steam were!
Also, this is what those 'example' screenshots on steam were!
MiltVala
Plantera
Lol, looks like somebody noticed XDInteresting, and useful idea. I'd like this.
Also, this is what those 'example' screenshots on steam were!
TechniKris
Wall of Flesh
YESSS!!! I love it! 

00Banshee00
Skeletron
A good idea.
I absolutely like it!
I absolutely like it!
Can I Get Uhhh
Spazmatism
Another one of your phenomenally good ideas, just have my like and support.
Fatx_
Eye of Cthulhu
No hammers no support.View attachment 71128
Before I begin, this has absolutely no connection to locked dungeon chests or keys
With that out of the way, I'm sure everybody has gone through something similar to the example below:
View attachment 71129
It's one of the sad side effects of the new (and amazing) quick stack to nearby chests button. What I'm suggesting here should fix this problem.
![]()
View attachment 71132 Introducing: Locking Chests View attachment 71132
![]()
Wouldn't it be great if your accessories chest wasn't overrun with the shackles you got from last night's Blood Moon? Or how about your herb chest overflowing with the blink root you grabbed underground?
What I'm suggesting here (if that wasn't obvious enough) is to "lock" chests. Next to the chest name (or somewhere else) there would be a lock icon. This would signify a:
![]()
View attachment 71134 Unlocked Chest
The standard for all chests and what we have currently
View attachment 71132 Locked Chest
The chest will not accept new stacks of items when using the quick stack or quick stack to nearby chests button.
However, it will continue to accept items if there are stacks that have not reached the limit
View attachment 71133 Hard Locked Chest
The chest will not accept any items that are quick stacked. Items need to be manually moved into chests with this lock type.
![]()
Clicking the lock icon would change it's lock type. The lock type would be visible next to the chest icon/name when selected
Examples:
View attachment 71130
View attachment 71131
Now, some people might not like having the locks floating around, so an option to hide them would be nice as well.
Unlocked chests would not display a lock icon when hovered over for simplicity's sake.
![]()
That's all for this suggestion. Comments, criticism, etc. is welcome.
Were you expecting hammers? Well this isn't about hammers :u
Banner code below:
Code:[URL=http://forums.terraria.org/index.php?threads/locking-chests-improving-the-chest-gui.30562/][IMG]http://forums.terraria.org/index.php?attachments/locking-chests-png.71128/[/IMG][/URL]
Juan
Terrarian
On a quick note, the way you describe the 3 modes relates to the following:
Unlocked - How quick stack works since 1.3
Locked - How quick stack worked up to 1.2.4.1
Hard locked - Not implemented yet, but surely useful ('deposit all' should also not work here, imo)
Since the new 1.3 update, quick stack has mostly been causing chaos for me. If you ask me, the new mechanic since 1.3 could be removed entirely, going back to the old quick stack system. A menu option to switch between them would also be a useful feature. Anyways, full support.
Unlocked - How quick stack works since 1.3
Locked - How quick stack worked up to 1.2.4.1
Hard locked - Not implemented yet, but surely useful ('deposit all' should also not work here, imo)
Since the new 1.3 update, quick stack has mostly been causing chaos for me. If you ask me, the new mechanic since 1.3 could be removed entirely, going back to the old quick stack system. A menu option to switch between them would also be a useful feature. Anyways, full support.
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