tModLoader Mod of Redemption

Did you ever actually use Mod of Randomness?


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@Hallam_9K, first, from what I got to play of it, looks great. However, I am now unable to load the mod, instead getting the following error and having it become automatically disabled:


[11:53:09] [24/ERROR] [tML]: An error occurred while loading Redemption

The mod(s) have been automatically been disabled.





Method 'get_tasks' in type 'Redemption.WorldGeneration.SubWorlds.EmptyHallsSub' from assembly 'Redemption_1, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' does not have an implementation.


Method 'get_tasks' in type 'Redemption.WorldGeneration.SubWorlds.SoullessSub' from assembly 'Redemption_1, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' does not have an implementation.


System.Reflection.ReflectionTypeLoadException: Unable to load one or more of the requested types. Retrieve the LoaderExceptions property for more information.


at System.Reflection.RuntimeModule.GetTypes(RuntimeModule module)


at System.Reflection.RuntimeModule.GetTypes()


at System.Reflection.Assembly.GetTypes()


at Terraria.ModLoader.Core.AssemblyManager.Instantiate(LoadedMod mod)


at Terraria.ModLoader.Core.AssemblyManager.<>c__DisplayClass10_0.<InstantiateMods>b__1(LoadedMod mod)


at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext()


at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)


at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)


at Terraria.ModLoader.Core.AssemblyManager.InstantiateMods(List`1 modsToLoad, CancellationToken token)


at Terraria.ModLoader.Core.ModOrganizer.LoadMods(CancellationToken token)


at Terraria.ModLoader.ModLoader.Load(CancellationToken token)


[11:53:09] [24/INFO] [tML]: Disabling Mod: Redemption


[11:53:14] [1/DEBUG] [tML]: Process.Start (UseShellExecute = True): "C:\Users\21kyleljo\Documents\My Games\Terraria\ModLoader\Logs\client.log"
 
Hyia! I've just updated SubWorld Library from the Mod Browser and now Mod of Redemption does not work. Is there an updated version that can be installed?
 
PSA: this is a known problem that Hallam has listed on his discord and will likely persist til the next update, so however you can also downgrade your subworlds tmod by going here jjohnsnaill/SubworldLibrary and v1.0.0.2 /assets and clicking SubworldLibrary.tmod
replace your current version with the downgraded one and MoR should work, for now
 
Does anyone knows if “lab” works in multiplayer now?
 
The Druid weapon reforges give the weapons a bit too much value - for example a Demonite Stave with a Mother Nature's refore boosts the reforge cost from 50 silver to 16 gold.
 
PSA: this is a known problem that Hallam has listed on his discord and will likely persist til the next update, so however you can also downgrade your subworlds tmod by going here jjohnsnaill/SubworldLibrary and v1.0.0.2 /assets and clicking SubworldLibrary.tmod
replace your current version with the downgraded one and MoR should work, for now
Mate,sorry ask.. how i do that procedure ? I didnt find the way you mentioned ..
 
Mate,sorry ask.. how i do that procedure ? I didnt find the way you mentioned ..
isn't necessary now, Hallam updated the mod and fixed the problem
Try googling "manually installing TMODloader mods" thou to help you with that
 
isn't necessary now, Hallam updated the mod and fixed the problem
Try googling "manually installing TMODloader mods" thou to help you with that
oh,nice..thank you >:D
 
How do you get sapphiron ore?
Nevermind, it generates after all three mechanical bosses
 
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Where do Forest Golems spawn?
 
Thanks, also where do enemies that drop Girus Chips spawn?
 
Looks pretty epic. I like the abandoned lab most.
 
The removal of scrubsword basically killed the mod for me, not gonna lie.
 
The removal of scrubsword basically killed the mod for me, not gonna lie.
the removal of a meme weapon killing the mod is a rather weird claim but ok
 
the removal of a meme weapon killing the mod is a rather weird claim but ok
To be frank, the mod itself is quite weird and doesn't fit Terraria's aesthetic. I didn't want to try it out, but I genuinely liked the one thing from it being scrubsword because I built an entire playthrough around it and its earlier versions, and it was hella fun! Now I come back after some months and see it as an unloaded item, so I can't continue this playthrough. Removal of a meme weapon that was honestly the only thing I enjoyed IS a weird claim, but it doesn't make it any less true :(
 
I like a good meme, I like a good item

when you make a functional meme item that's fun to use, that's when you've made the right stuff. Rest in dirt scrubswords
 
I found a bug, when you find calamity drill key in underground you can't break lab block in pre hardmode ,And I broke bosses summon blocks , WHAT I DO NOW ???
 
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