Member-Run Project Noltem

Glad to hear it! :D

Also, just as a suggestion, you should make the dash direction dependant on where you're moving, not towards your cursor. If you do the latter it makes it almost useless for bullet hell because you end up dashing towards your enemy and into greater danger most of the time.
yeah, thanks!
 
I figured, but that's just what I meant, because at the moment it kind of looks...dull? Idk if that's the right word.

Other than that, I think its pretty good.
 
A small update, we've replaced the dash with a projectile that teleports you when it hits the edge of the screen. Please share feedback on this new mechanic and/or give some suggestions for ChimeraWarden's game!
 
this is giving me undertale vibes
pretty good, you might want to make more options voxelized. It might look better and try adding more stuff too
 
Hey, we're back. We need ideas for a new and uique gimmick to add to our game. Any ideas? (if you have a scratch account, you will be credited in the Notes and Credits
@CursedSliver , could you watch this for me?
 
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