tModLoader Pinky's content pack

So um pinky mod town npc is still targeting friendlies Traveller was trying to shoot a butterfly also the travelling part just doesn't work for me at all it doesn't glitch it just doesn't do anything I'm not sure if i need to do something other then clicking the x and if there is it's not noticable at all
click the travel button after clicking the X
 
Is there anything to do with destroying the seal yet? Like get all great souls freed? And also what are all of the souls I have no idea if I'm even missing one as there is no wiki for it
 
Is there anything to do with destroying the seal yet? Like get all great souls freed? And also what are all of the souls I have no idea if I'm even missing one as there is no wiki for it
nope. But in the future, it'll summon the final boss lol
 
I do hope the npc targeting friendly gets fixed soon it's very annoying to hear fun shots every few seconds because of bunnies butterflies and even fireflys. Also I aware if it ever kills a gold anything
 
I don't know if I'm the only one experiencing this, but when I try to travel to either the desert or the temple, the game crashes. I can't tell if it's a glitch in the mod or something on my end.
 
I don't know if I'm the only one experiencing this, but when I try to travel to either the desert or the temple, the game crashes. I can't tell if it's a glitch in the mod or something on my end.
error message? Check the My Games/Terraria/ModLoader/Logs client.txt(On windows) btw, it'll be helpful if u can send it too.
 
error message? Check the My Games/Terraria/ModLoader/Logs client.txt(On windows) btw, it'll be helpful if u can send it too.

This is the most recent one.

[14:32:55] [1/INFO] [pinkymod]: checking for file at C:\Users\Owner\Documents\My Games\Terraria\ModLoader\Pinkymod/Wot? The Void.wld
[14:32:55] [1/WARN] [tML]: Silently Caught Exception:
System.ArgumentException: Illegal characters in path.
at System.Security.Permissions.FileIOPermission.EmulateFileIOPermissionChecks(String fullPath)
at System.Security.Permissions.FileIOPermission.QuickDemand(FileIOPermissionAccess access, String fullPath, Boolean checkForDuplicates, Boolean needFullPath)
at System.IO.File.InternalExistsHelper(String path, Boolean checkHost)
at pinkymod.Global.ModDimension.NewDimension(ModDimension dimension, Boolean forced)
at pinkymod.Tiles.MindPortalTile.NewRightClick(Int32 i, Int32 j)
at Terraria.ModLoader.TileLoader.RightClick(Int32 i, Int32 j)
at Terraria.Player.TileInteractionsUse(Int32 myX, Int32 myY)
at Terraria.Player.TileInteractionsCheck(Int32 myX, Int32 myY)
at Terraria.Player.LookForTileInteractions()
at Terraria.Player.Update(Int32 i)
at Terraria.Main.DoUpdate(GameTime gameTime)
at Terraria.Main.Update(GameTime gameTime)
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Terraria.Program.LaunchGame_()
at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs)
at Terraria.WindowsLaunch.Main(String[] args)
[14:32:55] [1/INFO] [pinkymod]: File does not exist
[14:32:55] [1/INFO] [pinkymod]: Attempted generation begin for new world
[14:32:55] [8/INFO] [pinkymod]: Saving Current Minimap...
[14:32:55] [8/INFO] [StatusText]: Saving map data
[14:32:56] [8/WARN] [tML]: Silently Caught Exception:
System.ArgumentException: Illegal characters in path.
at System.Security.Permissions.FileIOPermission.EmulateFileIOPermissionChecks(String fullPath)
at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)
at Terraria.Utilities.FileUtilities.Write(String path, Byte[] data, Int32 length, Boolean cloud)
at Terraria.Utilities.FileUtilities.WriteAllBytes(String path, Byte[] data, Boolean cloud)
at pinkymod.Global.PinkyMapHelpers.StealSaveMap(String pathNoExtension)
at pinkymod.Global.ModDimension.generateNewDimension(Object threadContext)
at System.Threading.QueueUserWorkItemCallback.WaitCallback_Context(Object state)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
at System.Threading.ThreadPoolWorkQueue.Dispatch()
at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback()
[14:32:56] [8/ERROR] [tML]: Unhandled Exception
System.ArgumentException: Illegal characters in path.
at System.Security.Permissions.FileIOPermission.EmulateFileIOPermissionChecks(String fullPath)
at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)
at Terraria.Utilities.FileUtilities.Write(String path, Byte[] data, Int32 length, Boolean cloud)
at Terraria.Utilities.FileUtilities.WriteAllBytes(String path, Byte[] data, Boolean cloud)
at pinkymod.Global.PinkyMapHelpers.StealSaveMap(String pathNoExtension)
at pinkymod.Global.ModDimension.generateNewDimension(Object threadContext)
at System.Threading.QueueUserWorkItemCallback.WaitCallback_Context(Object state)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
at System.Threading.ThreadPoolWorkQueue.Dispatch()
at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback()
[14:32:56] [8/INFO] [HamstarHelpers]: 0:000 - 000251.29 UNHANDLED crash? True
Sender: Name:Terraria.exe
There are no context policies.

Message: System.ArgumentException: Illegal characters in path.
at System.Security.Permissions.FileIOPermission.EmulateFileIOPermissionChecks(String fullPath)
at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)
at Terraria.Utilities.FileUtilities.Write(String path, Byte[] data, Int32 length, Boolean cloud)
at Terraria.Utilities.FileUtilities.WriteAllBytes(String path, Byte[] data, Boolean cloud)
at pinkymod.Global.PinkyMapHelpers.StealSaveMap(String pathNoExtension)
at pinkymod.Global.ModDimension.generateNewDimension(Object threadContext)
at System.Threading.QueueUserWorkItemCallback.WaitCallback_Context(Object state)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
at System.Threading.ThreadPoolWorkQueue.Dispatch()
at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback()
 
This is the most recent one.

[14:32:55] [1/INFO] [pinkymod]: checking for file at C:\Users\Owner\Documents\My Games\Terraria\ModLoader\Pinkymod/Wot? The Void.wld
[14:32:55] [1/WARN] [tML]: Silently Caught Exception:
System.ArgumentException: Illegal characters in path.
at System.Security.Permissions.FileIOPermission.EmulateFileIOPermissionChecks(String fullPath)
at System.Security.Permissions.FileIOPermission.QuickDemand(FileIOPermissionAccess access, String fullPath, Boolean checkForDuplicates, Boolean needFullPath)
at System.IO.File.InternalExistsHelper(String path, Boolean checkHost)
at pinkymod.Global.ModDimension.NewDimension(ModDimension dimension, Boolean forced)
at pinkymod.Tiles.MindPortalTile.NewRightClick(Int32 i, Int32 j)
at Terraria.ModLoader.TileLoader.RightClick(Int32 i, Int32 j)
at Terraria.Player.TileInteractionsUse(Int32 myX, Int32 myY)
at Terraria.Player.TileInteractionsCheck(Int32 myX, Int32 myY)
at Terraria.Player.LookForTileInteractions()
at Terraria.Player.Update(Int32 i)
at Terraria.Main.DoUpdate(GameTime gameTime)
at Terraria.Main.Update(GameTime gameTime)
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Terraria.Program.LaunchGame_()
at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs)
at Terraria.WindowsLaunch.Main(String[] args)
[14:32:55] [1/INFO] [pinkymod]: File does not exist
[14:32:55] [1/INFO] [pinkymod]: Attempted generation begin for new world
[14:32:55] [8/INFO] [pinkymod]: Saving Current Minimap...
[14:32:55] [8/INFO] [StatusText]: Saving map data
[14:32:56] [8/WARN] [tML]: Silently Caught Exception:
System.ArgumentException: Illegal characters in path.
at System.Security.Permissions.FileIOPermission.EmulateFileIOPermissionChecks(String fullPath)
at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)
at Terraria.Utilities.FileUtilities.Write(String path, Byte[] data, Int32 length, Boolean cloud)
at Terraria.Utilities.FileUtilities.WriteAllBytes(String path, Byte[] data, Boolean cloud)
at pinkymod.Global.PinkyMapHelpers.StealSaveMap(String pathNoExtension)
at pinkymod.Global.ModDimension.generateNewDimension(Object threadContext)
at System.Threading.QueueUserWorkItemCallback.WaitCallback_Context(Object state)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
at System.Threading.ThreadPoolWorkQueue.Dispatch()
at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback()
[14:32:56] [8/ERROR] [tML]: Unhandled Exception
System.ArgumentException: Illegal characters in path.
at System.Security.Permissions.FileIOPermission.EmulateFileIOPermissionChecks(String fullPath)
at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)
at Terraria.Utilities.FileUtilities.Write(String path, Byte[] data, Int32 length, Boolean cloud)
at Terraria.Utilities.FileUtilities.WriteAllBytes(String path, Byte[] data, Boolean cloud)
at pinkymod.Global.PinkyMapHelpers.StealSaveMap(String pathNoExtension)
at pinkymod.Global.ModDimension.generateNewDimension(Object threadContext)
at System.Threading.QueueUserWorkItemCallback.WaitCallback_Context(Object state)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
at System.Threading.ThreadPoolWorkQueue.Dispatch()
at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback()
[14:32:56] [8/INFO] [HamstarHelpers]: 0:000 - 000251.29 UNHANDLED crash? True
Sender: Name:Terraria.exe
There are no context policies.

Message: System.ArgumentException: Illegal characters in path.
at System.Security.Permissions.FileIOPermission.EmulateFileIOPermissionChecks(String fullPath)
at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)
at Terraria.Utilities.FileUtilities.Write(String path, Byte[] data, Int32 length, Boolean cloud)
at Terraria.Utilities.FileUtilities.WriteAllBytes(String path, Byte[] data, Boolean cloud)
at pinkymod.Global.PinkyMapHelpers.StealSaveMap(String pathNoExtension)
at pinkymod.Global.ModDimension.generateNewDimension(Object threadContext)
at System.Threading.QueueUserWorkItemCallback.WaitCallback_Context(Object state)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
at System.Threading.ThreadPoolWorkQueue.Dispatch()
at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback()
Something about your world name being wot? Im not sure how u even managed to name a world wot? but it appears to be causing errors. I will review the code, but it may be everything being wonky at this point. If u rename the file itself, it should work.
 
Something about your world name being wot? Im not sure how u even managed to name a world wot? but it appears to be causing errors. I will review the code, but it may be everything being wonky at this point. If u rename the file itself, it should work.
Thank you for the help.
 
The New 'Dark Ritual Table' doesn't work when trying to summon the gatekeepers as the 'Dark Ritual Piece' will not do anything when right clicked. As it says 'For use with a Abesmal Nuklr Rektor'
 
The New 'Dark Ritual Table' doesn't work when trying to summon the gatekeepers as the 'Dark Ritual Piece' will not do anything when right clicked. As it says 'For use with a Abesmal Nuklr Rektor'
forgot to update the description oops
If its not working, make sure u did right click the table with 5 pieces of dissonance first
 
Hey, I'm reading everything to see how the mod evolved (really fun at times), currently on page 13, but having seen it mentioned here and there, can I know if this mod works well with Calamity or is it too weak? Or does it pulls a uno reverse with items that can destroy everything in Death mode?
I'm asking cuz I'm unsure about playing with more then one big content mod, but what I've read so far of the story is really good, plus the bosses and minibosses seems to have gathered much positive feedback aside the whole "too op plz nerf and no it's not a joke" part lol.
I know that Calamity is still evolving, so is this mod, so hopefully if now they don't mesh well, maybe sometime in the future they will.
Seriously I haven't played the mod but just from what I know I can tell it will immediately get up to my favorite mods.
Hopefully you have as much fun making the mod as I will have playing it!
Quick edit as I used the mod : Why does HOTC appears as already defeated by the Boss Checklist mod despite having literally just made the world and character, both literally clean slates? Happened on all three worlds I made and consecutively erased. Is it the checklist that's bugged or the game really believes HOTC is dead?
Re-edit cuz I'm an anxious piece of human garbage : if the game considers the boss dead without any other being defeated, will it have consequences for mod progression?
 
Last edited:
Hey, I'm reading everything to see how the mod evolved (really fun at times), currently on page 13, but having seen it mentioned here and there, can I know if this mod works well with Calamity or is it too weak? Or does it pulls a uno reverse with items that can destroy everything in Death mode?
I'm asking cuz I'm unsure about playing with more then one big content mod, but what I've read so far of the story is really good, plus the bosses and minibosses seems to have gathered much positive feedback aside the whole "too op plz nerf and no it's not a joke" part lol.
I know that Calamity is still evolving, so is this mod, so hopefully if now they don't mesh well, maybe sometime in the future they will.
Seriously I haven't played the mod but just from what I know I can tell it will immediately get up to my favorite mods.
Hopefully you have as much fun making the mod as I will have playing it!
Quick edit as I used the mod : Why does HOTC appears as already defeated by the Boss Checklist mod despite having literally just made the world and character, both literally clean slates? Happened on all three worlds I made and consecutively erased. Is it the checklist that's bugged or the game really believes HOTC is dead?
Re-edit cuz I'm an anxious piece of human garbage : if the game considers the boss dead without any other being defeated, will it have consequences for mod progression?

Calamity will usually overpower items from most other mods, it's better to be played on its own though you might find a few pinky items better than calamity's for whatever stage of the game you're in. There's still some items which are extremely op, like the crux tenebris, just ignore that thing it'll make you practically invincible as of now. HOTC being autochecked off on boss checklist is already known about it might be fixed next update but you'll know if you killed it or not so just make sure you do get around to fighting it since it's a really fun boss.
 
Hey, I'm reading everything to see how the mod evolved (really fun at times), currently on page 13, but having seen it mentioned here and there, can I know if this mod works well with Calamity or is it too weak? Or does it pulls a uno reverse with items that can destroy everything in Death mode?
I'm asking cuz I'm unsure about playing with more then one big content mod, but what I've read so far of the story is really good, plus the bosses and minibosses seems to have gathered much positive feedback aside the whole "too op plz nerf and no it's not a joke" part lol.
I know that Calamity is still evolving, so is this mod, so hopefully if now they don't mesh well, maybe sometime in the future they will.
Seriously I haven't played the mod but just from what I know I can tell it will immediately get up to my favorite mods.
Hopefully you have as much fun making the mod as I will have playing it!
Quick edit as I used the mod : Why does HOTC appears as already defeated by the Boss Checklist mod despite having literally just made the world and character, both literally clean slates? Happened on all three worlds I made and consecutively erased. Is it the checklist that's bugged or the game really believes HOTC is dead?
Re-edit cuz I'm an anxious piece of human garbage : if the game considers the boss dead without any other being defeated, will it have consequences for mod progression?
it doesn't impact anything rn, cos theres no special events or anything that depend on HotC being dead so ye, and as sandwormboi says, the thing will be fixed in the next update
 
This mod is AWESOME. I think that the spawn rate for Manifestation of Pinky is to high though, especially since, in early game it can catch you off guard and is almost, if not as powerful as king slime but with a tiny hitbox
 
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