I've just played every single class, and I hope these can be improved.
Pre bosses
It's hard to get the first magic and summon weapon at the beginning. I think jungle armor is a little too strong as an armor can get at the beginning. I don't have armor for melee class to fight king slime. Flinx fur coat is too weak, and I want a full set for it. Crafting slime crown is much harder than suspicious eye (because ruby is hard to find).
Post evil bosses
Space gun and meteor armor are main magic weapon and armor, but they are too weak. Necro armor is post skeletron, I still use fossil armor to fight skeletron.
Pre plantera
I really want a summon weapon dropped by goblin warlock although it's refused on time. I think goblin is the easiest way to get the first harmode weapon. And there's no summon head crafted by hardmode bars except hallow.
Post plantera
Summon don't have the update version of chlorophyte armor (like shroomite and spectre armor) and I think spooky and tiki armor are not strong enough. I don't know what's the meaning that all class armors have different form (like shroomite has 3 heads). Magic and summon don't have a ultimate accessories (crafted by avenger emblem, like fire gauntlet). I hope magic accessory can combine mana flower. Golem is a little hard if temple is not big enough, so I want more things can get before golem. Melee armor needs to update twice from chlorophyte, which makes it an post golem armor. I hope move it between golem and plantera. And recon scope need eye of the golem.
Moonlord
I think stardust dragon stuff is too strong for a pillar weapon. And I hope moonlord can drop a bow and a minion summon weapon. I don't know why drill, pickaxe, hamaxe and wing have four forms. And I think it waste fragment.
Pre bosses
It's hard to get the first magic and summon weapon at the beginning. I think jungle armor is a little too strong as an armor can get at the beginning. I don't have armor for melee class to fight king slime. Flinx fur coat is too weak, and I want a full set for it. Crafting slime crown is much harder than suspicious eye (because ruby is hard to find).
Post evil bosses
Space gun and meteor armor are main magic weapon and armor, but they are too weak. Necro armor is post skeletron, I still use fossil armor to fight skeletron.
Pre plantera
I really want a summon weapon dropped by goblin warlock although it's refused on time. I think goblin is the easiest way to get the first harmode weapon. And there's no summon head crafted by hardmode bars except hallow.
Post plantera
Summon don't have the update version of chlorophyte armor (like shroomite and spectre armor) and I think spooky and tiki armor are not strong enough. I don't know what's the meaning that all class armors have different form (like shroomite has 3 heads). Magic and summon don't have a ultimate accessories (crafted by avenger emblem, like fire gauntlet). I hope magic accessory can combine mana flower. Golem is a little hard if temple is not big enough, so I want more things can get before golem. Melee armor needs to update twice from chlorophyte, which makes it an post golem armor. I hope move it between golem and plantera. And recon scope need eye of the golem.
Moonlord
I think stardust dragon stuff is too strong for a pillar weapon. And I hope moonlord can drop a bow and a minion summon weapon. I don't know why drill, pickaxe, hamaxe and wing have four forms. And I think it waste fragment.