PC [Project] Mechmod - A T-MEC community mod

@DRKV Wow! That is super amazing! :happy: (Mechmod can finally become a tModLoader mod.)

Well, looks like I might just start modding Terraria again in a few weeks. (Currently, I'm still busy with school)
 
@DRKV Wow! That is super amazing! :happy: (Mechmod can finally become a tModLoader mod.)

Well, looks like I might just start modding Terraria again in a few weeks. (Currently, I'm still busy with school)
Sweet! Can't wait!
 
Though, I'd love it if a few people decided to lend me a helping hand. Doing everything alone is, quite frankly, too much work.
 
I do software development for a living and I am in-between jobs atm. I normally work on js/golang/c++ applications and it's been a long time since I messed with anything .NET, and I've never dealt with XNA before. But syntax is syntax and a framework is just a framework so it's not too tricky.

I'd be happy to set up a private github repo for the project and help out if it would be useful.
 
I do software development for a living and I am in-between jobs atm. I normally work on js/golang/c++ applications and it's been a long time since I messed with anything .NET, and I've never dealt with XNA before. But syntax is syntax and a framework is just a framework so it's not too tricky.

I'd be happy to set up a private github repo for the project and help out if it would be useful.

Yay! Thank you for offering your help! :happy:Here is an invitation link to the Mechmod Slack channel! Feel free to join it. And, a private GitLab repository already exists.
 
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I got an error and cant open it ;-;
 
Yay! Thank you for offering your help! :happy:Here is an invitation link to the Mechmod Slack channel! Feel free to join it. And, a private GitLab repository already exists.

Is there work still ongoing for this? The link no longer works so I can't see anything.

The mod looks like a perfect mix for what I'm looking for (especially for the free-cam mode).
 
I'm curious myself whether folks are still working on the mod! Haven't visited in a very long while!
 
Sadly not. I'm very busy with other projects and @five--three hasn't been around in quite a while. It might be worth updating the mod again once Terraria 1.4 hits?
 
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