"What?"
*Looks at herself in case something was on here, only to find the feeling of turning.*
"Huh? What is happening?! Is my world... finally breaking?"
(Now to implement the Qliploth Counter.
For contextual stuff, the counter is a timer for when a 'Breach' to occur. Breach in this sense usually means go hostile. I also have it for Phoenix. When it gets to 0, the Breach occurs. For Phoenix, using her as an example, she will go into a Hysteric State. The Hysteric State of Phoenix has seven possible variants. Yes, I'm not joking. The Qliploth Counter will either decrease or increase depending on certain actions. In a way, you can consider it as a mood counter. The angrier something is, the more likely they will attack.
For Joel, since transformation standards, when it decreases to 0, it will depend on form, but as a small quirk I'm implementing, the Qliploth Counter will instantly go down to 0 when she transforms.
Now you will have to suppress them, in which can be through pacifist ways, or simply defeating her. Upon suppression, her Qliploth Counter will reset, and she will return to as normal as she can be, since she's transformed.)