Was curious if anyone could help see if there's a possible fix or if I'm just out of luck. I have the latest version, and have been backing up my worlds every time I make an edit, so far it hasn't been a problem but now I'm coming across something weird, not sure exactly what it is.
Using my backup world, if I load it in to Tedit everything comes up as it should. I can interact with the world through the mod like normal, saving works fine, opening those saves back up works fine. The problem seems to come in whenever I take a character in to that world in game, and it saves itself whenever I exit. If I do this and then open the world up in Tedit everything is broken, and saving the world in this state gives me a corrupt world message when trying to join it with a character.
The sky goes brown despite being the sky wall tile, nothing above hell loads correctly whenever I zoom in within the tool, it just stays the static colors instead of being the item models, and the 'World Properties' values are all completely wonky. I'm not sure if that last is the cause of the problem or a result of loading a corrupted world.
These pics are what I'm talking about if it helps any. The only edits that I've really done on the world up to this point was clearing/building a runway to fight the Wall of Flesh, and purifying corruption/hallow.
I can't seem to recreate the bug with other worlds. If i join them/exit and save in game I can open those up in Tedit just fine, so it's something I've done with this world in particular. Not the end of the world if it's just broken, I only just beat the WoF so very early all things considered.