Greetings Terrarians! Today, we’ve released a small update to combat some of the issues you’ve been reporting.
Bug fixes:
Based on the reports from the community we’ve indentified the following issues as things that will need to be fixed and submitted for another update as soon as we can.
Currently these are the bugs the team is investigating:
We also wanted to provide a quick update for Xbox One owners. We haven’t heard back yet regarding certification, but we’ll let you know as soon as that changes.
We appreciate your support and patience as we usher in a new era for Terraria.
The Terraria Team at Pipeworks
Bug fixes:
- Fixed a bug where the game would fail to transition to online games after a player accepted an invitation
- Fixed a bug where players would be turned to stone sometimes after save conversion
- Fixed a bug that was causing some save conversions to crash the game
- Note: We are still investigating other instances of this occurring
- Fixed a bug where player 1’s screen would become distorted in split-screen
Based on the reports from the community we’ve indentified the following issues as things that will need to be fixed and submitted for another update as soon as we can.
Currently these are the bugs the team is investigating:
- Instances of Crashes
- Dying/Boss Fights
- Performance(Framerate/Latency Reports)
- Other save conversion issues
- Situations where multiplayer worlds are being overwritten after the host leaves
- Instances of items being deleted from the inventory
- Other miscellaneous issues
We also wanted to provide a quick update for Xbox One owners. We haven’t heard back yet regarding certification, but we’ll let you know as soon as that changes.
We appreciate your support and patience as we usher in a new era for Terraria.
The Terraria Team at Pipeworks