Terraria is 10 years old! Join the celebration with contests, prizes, and chats with the dev team here
PC NEWS: 126.96.36.199 update is out! More info here. Report bugs here
CONSOLE 1.4 NEWS: The current plan is to have Terraria: Journey's End out for Xbox and PlayStation in Q3 2021 (Jul-Sep). Switch will follow shortly afterwards. More info here. Stay up to date with console news here
MOBILE NEWS: Stay up to date with the latest mobile news here. Report mobile bugs here
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-The Edge Lord (who is, actually, the same Ninja as the one trapped in King Slime, but actually an immature 7-year-old Terraria-Fortnite elitist that is edgy, pretends to be the most professional Terraria player while Yrimir actually is the most professional, swears every 3 seconds, calls your character a Noob, accuses you of hacking after you beat him, wears sunglasses, has a red cape, equips an Ankh Shield, and uses the Meowmere to kill you) replaces the aforementiomed King Slime, the only way to kill him is by stabbing him with a Broken Copper Shortsword or maybe even a broken wood hammer.
-The archaic default Roblox Character (also known as the Noob) is now Terraria's final boss. He may have only 1 hp, but he has an OP attack that deals 1,000,000 dmg. Plays the Roblox Death sound version of "Boss 4" (all versions except for the Switch edition) or the altered theme of Ocarina of Time's King Dodongo (switch).
Completely broken Copper Shortsword:
-Does absolutely no damage, because it is a material.
-Replaces ALL Copper Shortswords, even newly-crafted ones.
-To fix it you need 999 Luminite Bars.
Completely Broken Tin Shortsword:
-Same function as the Copper one, except that it replaces all Tin Shortswords.
The world is also spawned with a turret that is spawned in random place and it attacks dealing 666.666 dmg, the attacks are like clinger's fireball, except it goes through walls and is being fired every minute.
Drinking too many of one buff potion will slowly cause a hidden stat, Addiction, to increase. Past a certain point, you get the Addicted debuff, where you will have to regularly drink said buff potion at increasing intervals based on the level of the Addiction stat.
The Moon Lord is replaced with "Dark Lord: Garakdorf" (intended a pun on Ganondorf from the Legend of Zelda, and "Lord Garak")
-Attack 1: Throws his trident.
-Attack 2: Summons people who worship him as a God (his fanboys), except wearing Flame Wings.
-Attack 3: if you wear Gladiator Armour, he'll call you a Roman (the owners of the aforementioned Armour are from Greece), thus instantly killing you.
-Attack 4: In his Second Form (250,000/500,000 HP) he'll become invisible using his Technique of Darkness (and to make him visible, you need to place torches) and fire a block-penetrating Last Prism projectile from his eyes.
-Attack 5: if you use one of my Terrarian names, he will yell "KRUSTOFSK3L3TRON, YOU NOOB!" at you, and throwing a gigantic blade at you.
-A.I.: acts like Ganon from the Legend of Zelda: A Link to the Past, where you need a Terra Blade, or stronger to strike him, and after you hit him enough times, he will be killable only with a Pulse Bow and a Cursed/Ichor/Luminite Arrow.
-Drops: Trident of Darkness.
His "Trident of Darkness":
-Does 50,000 damage.
-Spins in a manner too similar to Ganon's Trident in A Link to the Past.
-Summons 8 Fire Bats, consuming ALL OF YOUR MANA.
Every time an ore is mined (doesn't matter which) there is a 10% chance for Skeletron to spawn. However if it is daytime the chance for that to happen is doubled, and if the player dies the game instantly crashes.
Every time the player breathes, the game changes all of the soundtrack and instead become repeated noises of a fifteen year old gangster with golden donut hair repeatedly punching a mentally unstable doctor. This lasts for 40 minutes and can be only fixed by breaking your computer with an old ancient arrow or either not playing the game for 7 days.
Each wire now has individual properties. Sadly, actuators had to be removed to reduce layers .
Red wire can only power for a length of 15 blocks.
Blue wire actuates blocks it touches, to replace actuators.
Green wire does not need an input, instead activating only when placed.
Yellow wire gives touching players the electrified debuff, as it is not properly sealed.