Rudi!!! I know I'm being a by asking so much about details that certainly belong only to the team, but, are you using any famous media libraries?(such as sfml, sdl , allegro) or are you guys writing everything from scratch(wrapping some opengl, and functions to handle keyboard input and so on)
Reason is, I myself am trying to get into game development, (learning a bit about serialization atm to be honest) so questions like this about "what kind of tools my favourite devs use" happen to come into my mind frequently, since you're all so close to the community, I cant help but ask them.
Sorry for being annoying
edit: Ah, I got it
We are not using sfml, sdl, allegro or any of that. As I said we write our own tech. We have used Box2D for phsyics before but not in this game since the physics are custom. I guess the only library we are using is OGG Vorbis for the music and LUA for scripting.