Empty air sandwich
Terrarian
Them having unique items along with the minecart pieces isn't a new idea, but, these are the ideas I had for those items.
The Destroyer - Orbiter band
The Twins - Nerve necklace
Skeletron Prime - Hover jet
The Destroyer - Orbiter band
Whenever you get hit, fires 3 laser shots simultaneously from a triangle pattern outside of you aimed at enemies. The shots happen at the exact same time (or with a super small delay between each shot, just in case you're moving and changing line-of-sight). They are laser-shot speed and non-piercing, small but positive knockback to stop a flunky for a moment.
Damage is summon-type damage. Maybe also puts a DoT or bonus hit that increases in damage depending on the enemy's MaxHP, so the direct damage is neat against normal monsters while the DoT makes it not be absolutely meaningless on boss fights (or become too weak over progression), or somehow the laser itself already gains a scaling amount.
If you wanted to, you could make it, only once every 30sec+, be prepared to do 1 free round of shots unprovoked like the leaf crystal, so it can't be "a dead slot UNLESS you keep getting hit".
Symbolizes the Destroyer making more and more of those things as you fight it.
Damage is summon-type damage. Maybe also puts a DoT or bonus hit that increases in damage depending on the enemy's MaxHP, so the direct damage is neat against normal monsters while the DoT makes it not be absolutely meaningless on boss fights (or become too weak over progression), or somehow the laser itself already gains a scaling amount.
If you wanted to, you could make it, only once every 30sec+, be prepared to do 1 free round of shots unprovoked like the leaf crystal, so it can't be "a dead slot UNLESS you keep getting hit".
Symbolizes the Destroyer making more and more of those things as you fight it.
-If HP is above 3/4: gives basic speedboot effect and +10% MovSpeed
-If HP is below 3/4: instead gives none of these and gives a significant MovSpeed reduction to you, but also around +10% to all Dmg&Speed&Crit
Symbolizes them being initially agile but changing to their different berserk mode later.
Works like a slot for speedboots when out-of-battle that automatically switches itself for a combat boost in-combat, but I thought of having a downside when activated to not be just like any other damage accessory, and if it boosts so much about damage like that it might be an interesting mode where it's harder to survive (by strategy instead of simply taking more damage) but you do do significantly better damage if you wanna try it.
If just the "boots to combat" idea sounds neat then it could have a lighter/different no-downside version that is the base drop and the other one would be a crafting upgrade.
-If HP is below 3/4: instead gives none of these and gives a significant MovSpeed reduction to you, but also around +10% to all Dmg&Speed&Crit
Symbolizes them being initially agile but changing to their different berserk mode later.
Works like a slot for speedboots when out-of-battle that automatically switches itself for a combat boost in-combat, but I thought of having a downside when activated to not be just like any other damage accessory, and if it boosts so much about damage like that it might be an interesting mode where it's harder to survive (by strategy instead of simply taking more damage) but you do do significantly better damage if you wanna try it.
If just the "boots to combat" idea sounds neat then it could have a lighter/different no-downside version that is the base drop and the other one would be a crafting upgrade.
Slowfall in midair by holding Up. Stronger fall reduction than holding a wing past flight limit and won't stack with that. (or instead of holding Up merely upgrades the wing hover and makes you have it regardless of setup)
Symbolizes SkelePrime insisting on attacking you from above with ranged weapons. It won't let you fly forever but makes you stay airborne uniquely longer.
Could also work for mounts or not, like enhancing the Slime or Unicorn or Scutlix mount. Maybe also gives a tiny amount of DEF or %Dmg to compensate for the slot.
Symbolizes SkelePrime insisting on attacking you from above with ranged weapons. It won't let you fly forever but makes you stay airborne uniquely longer.
Could also work for mounts or not, like enhancing the Slime or Unicorn or Scutlix mount. Maybe also gives a tiny amount of DEF or %Dmg to compensate for the slot.