Well, I just installed this mod today and I'm kinda disappointed. The idea is great, but it doesn't seem to work as described. I mean, I expected some overpowered things like the bosses have, such as bonus hp, higher upgrades or some influence over the enemies. I have some ideas, didn't think much about them but I get a new one every second lol for example when shapeshifted as Brain of Ctulhu/Eater of the Worlds, all enemies from Crimson/Corruption become friendly, like, that small confusion it inflicts for now it's like nothing for BoC, but the 18% damage reduction for EoW is great, combined with the scarf really cool idea you got there xD. Now I see the point is to use both the accessories/weapons and the new gears in order shapeshift but as I said before, bonus hp would be great. I can give more feedback
[doublepost=1504738043,1504737691][/doublepost]
This is great but I think it would be nice if the armor sets could be equiped in the vanity slots and tweak it's stats so you can impersonate a boss as long as you want else the amount of def etc will probably make some armors less usable as time goes by. If that cannot be done you could make it so you can improve the armors with some boss drops or ores or weapons.
Woww I didn't think about that, upgrading armors with ores would be awesome, as you said, some armors become weak, like, it would be awesome if we could upgrade EoW armor so you get more damage reduction. OR beating the same boss makes it become more tankier every time you fight it, but also the armor is better. So the game remains challenging and rewarding, imagine having an EoW armor with let's say 50% damage reduction, insane.