tModLoader The Spirit Mod!

Before we stopped making items entirely for the upcoming release, we had to prepare one special item for you guys:
ezgif.com-63225e8633.gif


To me, it's really interesting to see how an idea (being the biome) that was in limbo for so long, that took so much care and effort, can now be seen and spread so easily. It really, in my weird mind, speaks for how far the mod has come. It also reminds me to thank all the people who've come this far and haven't given this mod up as empty promises (heck, I almost did). I'm grateful for every single one of you guys, from the people in the beginning who made this mod more than an idea to the duo who's continuing to work hard as we approach the end (@Graydee and @Jenosis, you guys rock). I'm thankful for all your guys' support, from the upvotes to the ideas to the constructive criticism that's helped us grow! All of you, the beta testers, the devs that may have joined at random times to contribute in their own small way:

Thank you.

For the longest time, working on this mod has felt like a chore to me. I didn't feel motivated, and I felt like I was ultimately wasting time, and that I'd be better of quitting. But after seeing all the support, all the kind words, I realized that our idea has created something I doubt I'll be able to comprehend, an amazing community within an already amazing game :)

I'm probably rambling by now, so here's the non-gushy stuff for you impatient ones, like myself. This is the last spoiler prior to release of the first open, public beta, which will be released some time this week! Keep your eyes peeled!

Once again, thank you, and see you on the flipside.
 
@Graydee @Jenosis you guys deserve more credit, My sprites/animations can be hard to do but the countless lines of code you mujst have had to makde to actually program that stuff is where you guys make the REAL magic happen.
Of course, @PhoenixBlade had his doubts but he pulled it together and he came out a true leader.

I also owe anyone else on the team still i huge favor for being this headstrong
 
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Before we stopped making items entirely for the upcoming release, we had to prepare one special item for you guys:
View attachment 156166

To me, it's really interesting to see how an idea (being the biome) that was in limbo for so long, that took so much care and effort, can now be seen and spread so easily. It really, in my weird mind, speaks for how far the mod has come. It also reminds me to thank all the people who've come this far and haven't given this mod up as empty promises (heck, I almost did). I'm grateful for every single one of you guys, from the people in the beginning who made this mod more than an idea to the duo who's continuing to work hard as we approach the end (@Graydee and @Jenosis, you guys rock). I'm thankful for all your guys' support, from the upvotes to the ideas to the constructive criticism that's helped us grow! All of you, the beta testers, the devs that may have joined at random times to contribute in their own small way:

Thank you.

For the longest time, working on this mod has felt like a chore to me. I didn't feel motivated, and I felt like I was ultimately wasting time, and that I'd be better of quitting. But after seeing all the support, all the kind words, I realized that our idea has created something I doubt I'll be able to comprehend, an amazing community within an already amazing game :)

I'm probably rambling by now, so here's the non-gushy stuff for you impatient ones, like myself. This is the last spoiler prior to release of the first open, public beta, which will be released some time this week! Keep your eyes peeled!

Once again, thank you, and see you on the flipside.
It's... it's...
It's beautiful!!!
I'm so glad we were able to encourage you! Good job to everyone on the development team! You really outdid yourselves!
 
I'm probably rambling by now, so here's the non-gushy stuff for you impatient ones, like myself. This is the last spoiler prior to release of the first open, public beta, which will be released some time this week! Keep your eyes peeled!
I may have to postpone the start of my modded playthrough now! :)
 
Ah, here it is. I'm actually speechless:

http://www.mediafire.com/file/93bb1o7cj4dfvby/SpiritMod.tmod

- Now, let me provide you with some warnings. For one, keep in mind this is not a complete product. Quite a few things are missing, like misc. items and armor sets, unfortunately.
- Second, please report bugs you may encounter. Every single thing can help the mod as we release patches along the way. However, don't expect any updates today, we're all pretty taxed tonight.
- The mod can work in multiplayer, but may not be optimal.
- The mod is not yet on the mod browser (too big :p) but a mediafire link will be included here and on the OP.

Once again, thank you guys so much :D We're finally here, and I wish you guys happy exploring. Feel free to ask us questions here, or on our discord. I'll be here all night, folks :)
 
Ah, here it is. I'm actually speechless:

http://www.mediafire.com/file/93bb1o7cj4dfvby/SpiritMod.tmod

- Now, let me provide you with some warnings. For one, keep in mind this is not a complete product. Quite a few things are missing, like misc. items and armor sets, unfortunately.
- Second, please report bugs you may encounter. Every single thing can help the mod as we release patches along the way. However, don't expect any updates today, we're all pretty taxed tonight.
- The mod can work in multiplayer, but may not be optimal.
- The mod is not yet on the mod browser (too big :p) but a mediafire link will be included here and on the OP.

Once again, thank you guys so much :D We're finally here, and I wish you guys happy exploring. Feel free to ask us questions here, or on our discord. I'll be here all night, folks :)
Finally, Now I'm gonna play the game but I have school so ;-;
 
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