tModLoader The Spirit Mod!

Hey !

I saw a post on reddit talking about a quest system that the mod will add to terraria. This is the perfect feature for me to start playing terraria because the content seems big and i don't want to look at tutorials or wikis. Do you have any idea of when the quest system will be implemented ?

Thanks for your work !
The Guide NPC in the vanilla game is a good, and frankly underrated, alternative to external tutorials or wikis. He spawns at the very beginning of the game, and you can ask him for help at any point. He gives you various tips and hints on how to progress, as well as let you view recipes for materials you currently have.
 
We've been posting a lot of spoilers recently, are you caught up? If not, check out the new Spoiler Recap Video, covering a bunch of spoilers (and some stuff you may not have seen before)! We hope you enjoy and show it some love!
 
We've been posting a lot of spoilers recently, are you caught up? If not, check out the new Spoiler Recap Video, covering a bunch of spoilers (and some stuff you may not have seen before)! We hope you enjoy and show it some love!
Neat! I saw that spoiler on Twitter about boss intros. Are you guys just going for cutscenes, or are you trying to emulate the title cards a lot of games use to introduce bosses? Either way, I'm really excited!
 
You're really gunning for the best large mod, a few more like this and I'll start to prefer Spirit over Thorium.
 
Hey, everybody! Check out one of our latest soundtracks, The Infernon OST, out on YouTube!


That aside, I recognize that I've been a bit neglectful of the forum thread of late. I'd definitely like to get back into chatting with you folks here, so feel free to post any messages, concerns, suggestions, or bug reports here! I apologize for not being as present on the forums and I hope I can change that moving forward :D
 
FullSheet.gif


To get started, here's a spoiler you haven't seen on the forums yet. Check out some of the new Marble Enemies you can expect to fight during hardmode!
 
We haven't officially revealed our main event for this update just yet, but we hope you're ready to fight the brand new hardmode Starjinx Space Invasion!

Check out some of the many of the enemies you'll be facing!
37UNs86_4x.gif
 
We haven't officially revealed our main event for this update just yet, but we hope you're ready to fight the brand new hardmode Starjinx Space Invasion!

Check out some of the many of the enemies you'll be facing!
View attachment 324371
Awesome! It sort of gives me the same vibes the Jelly Deluge does, just less... jelly.
 
View attachment Starachnid.gif
Watch out for this new hardmode enemy: The Starachnid! It weaves a damaging constellation as it walks, and will be one of many unique foes in the new Starjinx event!
 
Hello. You are planning to add a post moonlord content?
 
Hello. You are planning to add a post moonlord content?
We aren't planning on adding post Moon Lord content, sorry!
 
One of Spirit's oldest furniture sets just got a whole new makeover. I hope you're ready to deck your base out with the new Duskwood Furniture Set!
E4CcRg9VoAMnIT0.png
 
Heya! I recently noticed that my old donator weapon got its sprite changed (it was supposed to be a Borderlands reference). I was wondering if it could maybe get reresprited sometime to better represent that, and have its flavor text changed to "The unholy offspring of melee and ranged combat."
 
I love the Spirit Mod, it fits in with Vanilla Terraria really well, and expands on it. I also love how hardworking, talented, and friendly Spirit Mod's team seems. Some ambitious mods like Calamity and AA can get into a lot of drama with the devs.

Props to Spirit Mod and the Dev Team, I hope it stays strong! I hope that one day this mod can be as popular as Thorium, or even Calamity!
 
Hi, i'm having some issue playing the spirit mod while playing multiplayer, somehow the green pin item is crashing my game when a pin is placed on the map
 
Notice that it's not too difficult to learn to code. I could show you how.

Example: item.damage = 10;
Guess what that does.
lol, object.field = definition, such that object = new item(); but how can I get any of that deep src code out of Terraria? I can't find it anywhere. I want to mod.
 
hey is there a new evil or spreading biom near the blackrock shrine things? there is nothing about that or the fathomles shrine on your wiki help
 
Last edited:
hey is there a new evil or spreading biom near the blackrock shrine things? there is nothing about that or the fathomles shrine on your wiki help
The last time I checked, the closest thing to a world evil in Spirit is the Spirit biome, and that doesn't spread.
 
why is there nothing on the on the fathomless shrine and blockstone still though
 
Back
Top Bottom