tModLoader The Thorium Mod

The Lunatic isn't supposed to drop Terrarium Cores. They are crafted at an ancient manipulator with all kinds of vanilla bars.
actually I think it is made using a soul forge
 
I'm not sure if this just hasn't been implemented yet (As it was under the "Pending fixes" tabs in the original post), but I just tried working with the Cook again in Multiplayer, and again he lost, in this case, the ability to sell the Sunny Day Lemonade. It's also not listed on the wiki as an issue, so I'm not sure where this bug is in the way of being patched out, am I just behind on versions, or something? I'm confused.
Hey, its all good. That info is under the Upcoming Features & Bug Fixes section. Those fixes and additions will take place in the next coming update. So none of that has taken effect yet.
 
So question, I started a new character after installing this mod yesterday (just starting even though I have had the game for ages) and I have an item called (the terrarian...?) and it looks like it has the stats but when I use it I just get the Lovestruck, Sticky, Wet, and Stinky effects applied to me. Am I just being a nub or is this an April Fools day thing that I just need to delete?
 
So question, I started a new character after installing this mod yesterday (just starting even though I have had the game for ages) and I have an item called (the terrarian...?) and it looks like it has the stats but when I use it I just get the Lovestruck, Sticky, Wet, and Stinky effects applied to me. Am I just being a nub or is this an April Fools day thing that I just need to delete?
It's an April Fools item from tModLoader itself.
 
So question, I started a new character after installing this mod yesterday (just starting even though I have had the game for ages) and I have an item called (the terrarian...?) and it looks like it has the stats but when I use it I just get the Lovestruck, Sticky, Wet, and Stinky effects applied to me. Am I just being a nub or is this an April Fools day thing that I just need to delete?
that sounds like an innuendo if i've ever heard one
 
Hey, its all good. That info is under the Upcoming Features & Bug Fixes section. Those fixes and additions will take place in the next coming update. So none of that has taken effect yet.
Oh, sweet! Thanks for the response, especially that quick.
 
This is very disappointing, why did you decide to lock the .tmod file? I made some fixes and improvements to the 1.2 TAPI version but now it seems I can't port these changes to tModLoader.

Aside from letting people make changes to their liking, it's very useful to make these files available just so that other modders can see how you accomplished certain things. Will the authors consider releasing an open version of this mod?
 
So question, I started a new character after installing this mod yesterday (just starting even though I have had the game for ages) and I have an item called (the terrarian...?) and it looks like it has the stats but when I use it I just get the Lovestruck, Sticky, Wet, and Stinky effects applied to me. Am I just being a nub or is this an April Fools day thing that I just need to delete?
Oh ok thanks I got excited because I had been watching the videos and really liked the Yoyos and didnt know if it was because the Terrarian was a post hardcore thing but suspected it was a troll item. Thank you for the response though Hope you have a great spring, or autumn depending on your hemisphere.
 
This is very disappointing, why did you decide to lock the .tmod file? I made some fixes and improvements to the 1.2 TAPI version but now it seems I can't port these changes to tModLoader.

Aside from letting people make changes to their liking, it's very useful to make these files available just so that other modders can see how you accomplished certain things. Will the authors consider releasing an open version of this mod?
I agree with this completely.

After not updating for awhile, coming back to this to find out I couldn't use my own music for the Aquatic Biome anymore (among other things) was very confusing at first, and disappointing indeed. I'd also like to know why this was done, and if there is any chance you'd kindly reconsider. I'm sure many would greatly appreciate it.
 
Quick note; one of the cobbler's quotes say "Ah, so (Name of Guide) has been giving you advise this whole time...? I wonder if he still hasn't forgiven himself for what happened..." As you can see, advice is spelt wrong. Just a little typo, hope it somewhat helps!
 
It seems like the Thorium minion staves can't be used to lock on to enemies. Is this a bug, or is it a limit of TModLoader?
 
Did the cobbler make the mechanical bosses and what is it that the guide hasn't (or has) forgiven himself
 
It seems like the Thorium minion staves can't be used to lock on to enemies. Is this a bug, or is it a limit of TModLoader?
not yet in that version
 
how bad is the multiplayer? like what doesnt work?
 
how bad is the multiplayer? like what doesnt work?
As long as you don't use a couple conflicting mods, there are no issues with multiplayer play. :happy:
 
Certainly one of the best mods out there... 10/10
:hoppinjack: :hoppinjack: :hoppinjack:
 
i know Tremor tends to fight everything
I think that's just because of the sheer scope of Tremor, and the amount of stuff in that mod. Couple that with Calamity, Thorium, and Spirit, and you have the possibility for some conflicts. I use all four, though, and I've never had any problems (even in multiplayer).
 
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