Saikoureality
Eye of Cthulhu
The Zoaklen mod makes boomerangs swappable between Melee and Throwing damage, so perhaps doing it like this would be better to give options to Melee characters and Throwing characters. Just my two cents, of course, at the end of the day it's your decision.As for me I think Boomerangs should deal Throwing damage instead of Melee. What do you think? Should we bring this change?
Supreme_Leader_Trump
Spazmatism
Besides the throwing class never being finished this is the other one of my biggest problems with terraria. I defiantly would love it if their damage was throwing but I think you should do not have to right click like in zoaklen. Also if your changing vanilla weapon damage types at the moment may I suggest having the nimbus and crimson rod do summon damage.As for me I think Boomerangs should deal Throwing damage instead of Melee. What do you think? Should we bring this change?
zadum4ivii
Official Terrarian
Nice idea!Also if your changing vanilla weapon damage types at the moment may I suggest having the nimbus and crimson rod do summon damage.
What you guys think about it?
Celris
Plantera
If its interchangeable like from magic to summon and from summon to magic im good with it.Nice idea!
What you guys think about it?
Rathlon Tobias Riverwind
Steampunker
Sounds good but I'm not sure how it'll effect Thorium, cause it uses the Boomerang as a material to craft different weapons.
The enchanted boomerang + Iron/lead broadsword will yield the enchanted sword.
So if if you change the damage type of the boomerangs to thrown I'm sure it'll effect the recipes like that.
The enchanted boomerang + Iron/lead broadsword will yield the enchanted sword.
So if if you change the damage type of the boomerangs to thrown I'm sure it'll effect the recipes like that.
Ceyphe
Terrarian
Looking great once again! I was wondering if you took suggestions, and also, where the mod name "Tremor" comes from?
I mean, there isn't really and explanation for it, fro example, the spirit mod has spirits, the thorium mod has the thorium ore etc. etc.
So shouldn't Tremor have a tremor aspect? maybe a post-Moon-Lord boss known as the tremor or something awesome like that.
I'll leave it up to you
Have a great day!
-a fan, Chris
I mean, there isn't really and explanation for it, fro example, the spirit mod has spirits, the thorium mod has the thorium ore etc. etc.
So shouldn't Tremor have a tremor aspect? maybe a post-Moon-Lord boss known as the tremor or something awesome like that.
I'll leave it up to you
Have a great day!
-a fan, Chris
Jupiter Gaming
Steampunker
after you beat moonlord an ultra-hardmode will activate, known as tremodeLooking great once again! I was wondering if you took suggestions, and also, where the mod name "Tremor" comes from?
I mean, there isn't really and explanation for it, fro example, the spirit mod has spirits, the thorium mod has the thorium ore etc. etc.
So shouldn't Tremor have a tremor aspect? maybe a post-Moon-Lord boss known as the tremor or something awesome like that.
I'll leave it up to you
Have a great day!
-a fan, Chris
this will be in the 1.3 update tho
Mirror B_i
Terrarian
Is this actually confirmed? haha.. if so thats great.after you beat moonlord an ultra-hardmode will activate, known as tremode
this will be in the 1.3 update tho
Jupiter Gaming
Steampunker
well that's what zadum was talking about in the past few monthsIs this actually confirmed? haha.. if so thats great.
Mirror B_i
Terrarian
Ahh, okay. i don't kno wwhere to go to keep up on news haha.. gla to see theres even more on the way.
Shahelion
Queen Bee
Regarding the boomerangs...if you're going to go changing vanilla items, please make it a separate mod for those who don't want it. I like my melee boomerangs.
General Milky
Terrarian
Regarding the boomerangs...if you're going to go changing vanilla items, please make it a separate mod for those who don't want it. I like my melee boomerangs.
Seconded forever. You do NOT mess with vanilla items in a large scale mod. Ever.
Celris
Plantera
Thirded. Praise Vanilla Items.Seconded forever. You do NOT mess with vanilla items in a large scale mod. Ever.
tankedup13
Golem
fourtheth, that already has happened, to the lightning boots recipe, which after almost 2 months is still broken.Thirded. Praise Vanilla Items.
It even got to the point, that someone made a mod just to fix this error because it has yet to be fixed.
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Is it your mod that's having creatures drop invisible landmines? I'm not on hardmode so landmines are not available, but four times now I've been in fights with groups of creatures (most recently against Queen Bee in my artificial jungle) and I go to pick up a mass of drops and suddenly, I'm taken from 400 to 0 instantly with "player was killed by landmine."
Celris
Plantera
Prefixes for Enemies mod.Is it your mod that's having creatures drop invisible landmines? I'm not on hardmode so landmines are not available, but four times now I've been in fights with groups of creatures (most recently against Queen Bee in my artificial jungle) and I go to pick up a mass of drops and suddenly, I'm taken from 400 to 0 instantly with "player was killed by landmine."
zadum4ivii
Official Terrarian
Finally @Bogdan3456 's computer started working! This means that soon the development will become faster. Also soon there will be some spoilers 
Yuyutsu
Dungeon Spirit
And so, the Hype returnsFinally @Bogdan3456 's computer started working! This means that soon the development will become faster. Also soon there will be some spoilers![]()
GabeHasWon
Golem
Hi people! As I've seen by someone on my own thread, you seem to have added a Chaos Armor with the Pixie Queen, as I have myself added the same armor and crystal-based sprite. So, I'd just like to say that, so people don't go to my thread or to this one and accuse of stealing either's idea, let's just say neither thought of the idea first. Thanks! Also, good mod 
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