tModLoader Tremor Remastered [discontinued]

Do you like Tremor Mod? (If "No" please tell why)

  • Yes!

    Votes: 1,490 86.1%
  • Nope.

    Votes: 241 13.9%

  • Total voters
    1,731
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As for me I think Boomerangs should deal Throwing damage instead of Melee. What do you think? Should we bring this change?
The Zoaklen mod makes boomerangs swappable between Melee and Throwing damage, so perhaps doing it like this would be better to give options to Melee characters and Throwing characters. Just my two cents, of course, at the end of the day it's your decision.
 
As for me I think Boomerangs should deal Throwing damage instead of Melee. What do you think? Should we bring this change?
Besides the throwing class never being finished this is the other one of my biggest problems with terraria. I defiantly would love it if their damage was throwing but I think you should do not have to right click like in zoaklen. Also if your changing vanilla weapon damage types at the moment may I suggest having the nimbus and crimson rod do summon damage.
 
Sounds good but I'm not sure how it'll effect Thorium, cause it uses the Boomerang as a material to craft different weapons.
The enchanted boomerang + Iron/lead broadsword will yield the enchanted sword.
So if if you change the damage type of the boomerangs to thrown I'm sure it'll effect the recipes like that.
 
Looking great once again! I was wondering if you took suggestions, and also, where the mod name "Tremor" comes from?
I mean, there isn't really and explanation for it, fro example, the spirit mod has spirits, the thorium mod has the thorium ore etc. etc.
So shouldn't Tremor have a tremor aspect? maybe a post-Moon-Lord boss known as the tremor or something awesome like that.

I'll leave it up to you :)
Have a great day!

-a fan, Chris
 
Looking great once again! I was wondering if you took suggestions, and also, where the mod name "Tremor" comes from?
I mean, there isn't really and explanation for it, fro example, the spirit mod has spirits, the thorium mod has the thorium ore etc. etc.
So shouldn't Tremor have a tremor aspect? maybe a post-Moon-Lord boss known as the tremor or something awesome like that.

I'll leave it up to you :)
Have a great day!

-a fan, Chris
after you beat moonlord an ultra-hardmode will activate, known as tremode
this will be in the 1.3 update tho
 
Is it your mod that's having creatures drop invisible landmines? I'm not on hardmode so landmines are not available, but four times now I've been in fights with groups of creatures (most recently against Queen Bee in my artificial jungle) and I go to pick up a mass of drops and suddenly, I'm taken from 400 to 0 instantly with "player was killed by landmine."
 
Is it your mod that's having creatures drop invisible landmines? I'm not on hardmode so landmines are not available, but four times now I've been in fights with groups of creatures (most recently against Queen Bee in my artificial jungle) and I go to pick up a mass of drops and suddenly, I'm taken from 400 to 0 instantly with "player was killed by landmine."
Prefixes for Enemies mod.
 
Hi people! As I've seen by someone on my own thread, you seem to have added a Chaos Armor with the Pixie Queen, as I have myself added the same armor and crystal-based sprite. So, I'd just like to say that, so people don't go to my thread or to this one and accuse of stealing either's idea, let's just say neither thought of the idea first. Thanks! Also, good mod :p
 
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