Oh buddy it absolutely is. The fact that they say "a certain anime" basically confirms it. Ora my friend, oraAm i the only one who thinks the stardust set bonus buff is A JOJO REFERENCE
its probably not but i like to think that![]()
Oh buddy it absolutely is. The fact that they say "a certain anime" basically confirms it. Ora my friend, oraAm i the only one who thinks the stardust set bonus buff is A JOJO REFERENCE
its probably not but i like to think that![]()
A good box with a nurse and a stardust dragon completely invalidated the moonlord's existence even on expert, so I can see why the change was made.I see a lot of good changes. I honestly say that the expert mod is too complicated for me (At least it was. I tried to go through it 4 years ago. Since then I have played Dark Souls 2 and something else. Maybe I will try again.)
However, I have never used a box against Moon Lord. I fly in a UFO and use a rod of discord if I have one. But this is just the ordinary Moon Lord, not an expert.
Moon lord laser is WAY easier to avoid than you're making it out to be. I didn't realize how many people relied totally on cheesy strats and gimmick arenas to beat moon lord before now, tbh. Look more closely at the picture as well. The beam is obviously stopped by the luminite ore. Just kill it once normally (which isn't as hard as people are making it out to be) and build a box out of the ore you get.While I really love most of the things being added, I feel like the Moonlord change is completely unnecessary.
Using platforms or game mechanics to prevent attacks and encouraging the same systems it's what should be an incentive, and not nerfed. And it's not like the Golem where the boss couldn't do anything if you were high enough, adding other triggers like more Eyeball monsters that you have to kill and that have attacks that went thought walls would be a good example - Moonlord himself does that - you would still be rewarded for building a decent arena, and wouldn't be able to AFK kill it, now feels like it doesn't even matter.
I'm fine with removing cheesy strats that are non-interactive(like the Golem one), but removing blocks from blocking the ray damage doesn't seem the way to go and will just make people do more more minecart killing and forcing them to farm rod of discord, which are no different from putting 2x4 blocks in your arena to prevent the attack.