Primalarius
Terrarian
Honestly i wish you all luck, wish i could help it would be so cool to be able to work with you guys to make something people will love. But most of all, all the luck
in what measure Terraria: Otherworld still is (or ever was) a 'true' Re-Logic game.
Continuing on those musings, Terraria: Otherworld is a game of a size that Re-Logic, as a simple matter of logistics, wouldn't be able to make on its own, even if they dropped all development on Terraria. In the very unlikely case of it not being far to soon to say, are you planning more projects of this scope, either in cooperation with companies like Pipeworks or simply through expanding Re-Logic itself to bring development in house, or are newer projects going to be off a scope that Re-Logic would be able to develop solo as it is?The initial genesis was a shared idea. The current iteration of that vision is very much guided by Re-Logic. Though ideas may come from Pipeworks - much as they have for years from, say, the community - we will always have the final say and the final guidance on how our games are developed (what is in/out, quality standards, etc).
This is very much a "working together" partnership here - much the same way that an architect and contractor work in tandem to ensure an amazing building in the end.
Trust me, development for any game is a rollercoaster. One with a lot of ups and downs that is very fun to ride, but not necessarily to watch.Honestly, development for this game is kinda a rollercoaster.
I was part of a game community for a long time in which the developers announced a bit too much too soon and too often. Since it was a small indie studio and they consistently had trouble meeting the (fairly grandiose) goals they announced, it resulted in the community as a whole becoming extremely angry, jaded and bitter. Years later, this process is on-going, as the remainder of the community is still waiting for a content update that was announced probably 5 years ago now.
That's a pretty extreme example, but from that experience, I am perfectly happy with relative radio silence. I know you guys will deliver a quality product made with love!
Cube world?Which gaming community are you referring to?
I don't think people are looking for promises, at least I'm not. I would just rather have meatier substance than "we're working on it see ya in 6 months." I'd rather have an update on progress and what they are working on than vague descriptions and what their ideological practices are.I was part of a game community for a long time in which the developers announced a bit too much too soon and too often. Since it was a small indie studio and they consistently had trouble meeting the (fairly grandiose) goals they announced, it resulted in the community as a whole becoming extremely angry, jaded and bitter. Years later, this process is on-going, as the remainder of the community is still waiting for a content update that was announced probably 5 years ago now.
I hope you'll deliver new modded terraria video soon.That's a pretty extreme example, but from that experience, I am perfectly happy with relative radio silence. I know you guys will deliver a quality product made with love!
Continuing on those musings, Terraria: Otherworld is a game that Re-Logic, as a simple matter of logistics, wouldn't be able to make on its own, even if they dropped all development on Terraria
Give me some meat, not scraps. What was so wrong about it? What direction are you wanting to go in? What mechanics are being scrapped? Which ones are being added?