jennasnyder
Terrarian
It would be great if we improved it in the upcoming update. Thanks you!
I second this. If at all possible. I need to use all this ram somehow.Hi do you think you'll be adding tmodloader x64 support?
Some time after tModLoader updates at least
No, on the release of 1.4, a branch of 1.3.5 with TModloader already installed will be available as Free DLC will be released alongside it. IIRC, 1.4 TModloader will be released as another Free DLC, as a branch of 1.4 with TML already installed, but will come out later after the 1.4 update.Apparently the current version of tModLoader is supposed to be compatible with 1.4 right off the bat (and it's gonna be available through Steam), which means they won't be updating anymore (outside of maybe bugfixing).
please update to 64 bit tmod asap
Will it work with 64bit terraria? bc my game crashes if i dont use 64 bit version of tmodloader.
Sorry for bothering, I am just trying to decide should I play 1.4 at release or wait for terracustom.Some time after tModLoader updates at least
several months.Sorry for bothering, I am just trying to decide should I play 1.4 at release or wait for terracustom.
Could you please tell me is it about a few days, a few weeks or several months?
Well, it might be technically possible, just not something I would be able to implement, since it's a bit of an obscure feature.Terraria 1.4 aside, would it be possible to add a feature to this where you can change the average height of specific biomes? I ask mostly because I tend to imagine the Snow biome as being a tall mountain born out of a cryovolcano, while the Desert biome is the remnant of a massive former lake that is now dried up (and thus, below sea level), so having the option to customize their average heights during world generation would make for a more immersive experience without having to spend hours upon hours with cheat mods to terraform the landscape block-by-block.
I'm pretty sure that's an already existing feature in case I got you right. When I used TerraCustom I always made both crimson and corruption in my world and forced them to be on the opposite sides.Is it possible to be an option to have both crimson and corruption not merged together but be at different sides of the world? (crimson - left side, corruption - right side or something like that)
Is it possible to be an option to have both crimson and corruption not merged together but be at different sides of the world? (crimson - left side, corruption - right side or something like that)
I'm pretty sure that's an already existing feature in case I got you right. When I used TerraCustom I always made both crimson and corruption in my world and forced them to be on the opposite sides.
Is it possible to be an option to have both crimson and corruption not merged together but be at different sides of the world? (crimson - left side, corruption - right side or something like that)
I think some time ago you mentioned an option to change biome sizes? But I think it just stayed as an idea.Well, it might be technically possible, just not something I would be able to implement, since it's a bit of an obscure feature.
I think the latest has biome sizes, but not specifically what was suggestedI think some time ago you mentioned an option to change biome sizes? But I think it just stayed as an idea.