I’m making a terraria mod where all fish attack you when fished up, but fishing is much faster and more rewarding. I’m wondering how finished the mod should be before I release the first playable version, so I made a poll. Vote Here
It's out everyone! I finally finished the Derplore Bestiary resource pack! I started working on this in april 2021 so I hope it was worth the wait. Go ahead and click the image if you're interested in downloading it, it'll take you to its steam workshop page.
Been adding functionality to some vanilla placed crates in the terraria mod I’m making. Dungeon crates can be wired to make enemies spawn nearby 5x as often.
Man, my first baldur’s gate 3 Honour mode run wiped to the final boss of act 2 36 hours in.
Thankfully It probably won’t happen again in the same place, I’m getting quite good at the game.
I’ve been testing a bunch of random ranger weapons on Queen Slime and Blowpipe got a kill time of 1 minute and 48 seconds which is pretty hilarious considering it’s wooden chest loot.
Every time someone says fledgeling wings are good I’m just reminded of that one image where my friend tested a ton of different heights for prehardmode mobility options and have to try not to laugh my off.
I just posted my most wanted suggestion for the game I’ve ever had. Please take the time to give it your support if you would like to see it in the game too!
I would like to preface this by stating that I do not want to remove damage variance outright, and that is not what this suggestion will be about. Damage variance is one of the oldest parts of this game and I do not expect the developers to make such a radical change to a mechanic this old so...
The new sockrteez video features 12 minion slots pre mech (an amount not even achievable in vanilla post moon lord) in an attempt to make pirate staff look good and using firecracker with blade staff in an attempt to make blade staff look bad.
…people actually watch this garbage?
Man I really picked up the pace. All the bestiary entries in the Derplore Bestiary are done and I just need to finish porting them into a resource pack!
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I sadly don't plan on using this pack (though your lore does interest me), mainly because I'm worried it'll interfere with other packs I have (not counting Googlerraria here, that one's obvious), and for a few personal reasons.