I see potential in exploring the possibility of changing the starter class of the player on TerraClasses. I just need to think how that should be done, and how could be reverted, If you dislike It.
I see that a number of people are annoyed by the npc happiness system. Me? Well, It incentivated me to build different houses for 3~5 npcs, and since I'm playing the game with the minimap turned off, nothing stops me from making a village at the spawn. So It didn't really hindered me.
When idealizing Zacks skin, I had the idea of giving him a T-shirt, but I can't remember what was written in It, was something related to Meat. Anyone has any idea of what could It be?
*Goes to the Corruption and summons the Eater of Worlds*
*Discovers that all potions were auto stacked to the piggy bank*
*Found out that difficulty slider glitched out to Master*
The game hates me.
*Decides to try working on the class mod.* *Finds out that there's 3 different mods for the same function, and that I've been scripting on the second outdated one*
Test if your windows calculator does math correctly. Input 3+5*9+2 on It and then press enter. If the result isn't 50, change the calculator type because the result is incorrect.
But they are! Just browse those folders: nakano15/giantsummon You'll find the other sprites on the github page of the mod. The only thing you'll not find is sprites for each split body part, but that already gives an idea of how the companions works.
I really dislike the Stardust Guardian new attack animation, if you replaced It for a drill, It wouldn't look any different. Wait, what if It used a Stardust drill?
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