The textures are worse than they were before, nowhere near the quality of PC, grainy and too small. 1.2 looked better on console. Is there going to be a fix for this?
The UI is WAY too complex, and still doesn't give you what you want, for example:
- R1 doesn't use items anymore. Seriously.
- I can't bind items to the D-pad anymore. I'm hoping this is a mistake on my end
- I can't bind "grapple" to L1, which is how I've played it for years
- There's no way to zoom that I can find, meaning that it's not there or the UI is so bad that I can't find it
There's probably way more than this, but I've only just turned it on. To not let people use the controls they want is mental.
GAMEPAD DEFAULTS SITUATION
Currently you have 3 defaults
• Classic (as close to “Classic Console” as you can get)
• Advanced - a new approach that takes Redigit’s Pick and goes further
• Simplified – intended for newer or younger players
What is missing here is a close-copy of Redigit’s Pick. The team at DR will be looking into this. For now, I would suggest folks try out Advanced, as it is the closest to Redigit’s Pick as you will get for now. Team will be looking to add a 4th Default that will mimic Redigit’s Pick as closely as possible.
Item binding to dpad is gone - extra inputs are needed to handle the litany of new stuff 1.4 introduces and to deal with some of the shortcomings of 1.3 era's gamepad (buff management being just one example).
Also, Combo Commands are a thing now (Y vs RB+Y vs LB+Y), effectively tripling your available maps... and you can map more stuff to things than ever before.
Zoom on the defaults is RB+up/down fwiw.
Changes, for sure, but the default being used on login is NOT what was intended. Will be sorted, but for now ^
Graphically, can you share an example? We saw no such issues in testing, even on the RL side.