an idea for if the crimulan and ebonian gels become one item, maybe call it "Blighted Gel"?
and combine both ddat gel for sum gud item stuffs like dat ay?
an idea for if the crimulan and ebonian gels become one item, maybe call it "Blighted Gel"?
I'm looking forward to the post-moonlord stuff, because I hope it isn't as copy-pasted as prehardmode and premoonlord bosses with this mod. I mean, no offense, the bosses are quite tough and the sprites are nice- But, they already have different versions in vanilla. I hope some new concepts spring up from post-moonlord.
Oh, and I have a question- Why did you decide to make another pair of bosses for crimson and corruption that are in the same mode as the previous ones? I mean, I get the whole brain/worm thing, but for lore reasons it could make sense if the worms after BoC needed to develop to become like they are, or the Hive Mind was a stray part of the crimson that was infected by corruption and slowly turned into the Hive Mind.
RIP Particle Accelerator, now I have to go back to making Adamantite/Titanium furnaces just to smelt ing chlorophyte.
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oh wait I forgot thorium has soul forge
Almost none of Calamity's bosses are a copy/paste. The only ones I'd even half agree with are Desert Scourge and MAYBE perforators, but they still have a gimmick not seen anywhere else but Skeletron. All others are almost wholly unique in how they move and are to be approached (yes, even Devourer, who is, or at least, was, more aggressive and mobile than Destroyer, relying less on probes.)
The archer potion doesn't work with the impaler , And i can't buy stakes with it, i must have a stake launcher in my inventory
Most of the bosses are "copy-paste" in the same way most thorium/tremmor bosses are copy paste. Thorium mainly seems to use modified versions of the skeletron/eye of cthulu A.I.'s. We're doing no different, our bosses just simply resemble the source material more, for now at least.
That's not even counting the upcoming bosses.Exactly. I personally think the vanilla AI is pretty balanced in terms of movement. All you really need to do is take those AIs and add some really crazy projectiles and you have a cool boss fight, adding more phases helps as well to make it more interesting. Cryogen and Star Scouter both begin to fire different projectiles and summon enemies at different stages for example.
I heard the wyvern feather was planned on being removed, heres an idea instead, why not make it a rare drop like the other feathers and use it to make wyvern wings? Using the Wyvern Feather and 20 souls of flight. It wouldn't have too much flight power due to it being early hardmode wings.
Wait I see the boss health meter, does that mean the issue with it has been fixed?
terraria's wyvern isn't even a wyvern, more like a chinese dragon.
this is a real wyvern.
Which weapons did I get right?
I know I got the shredder right.