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tModLoader Calamity Mod

What would you like me to create more of?

  • NPCs (enemies, house NPCs, etc.)

    Votes: 1,148 19.7%
  • Bosses

    Votes: 2,371 40.7%
  • Items (Accessories, Weapons, etc.)

    Votes: 1,522 26.2%
  • Vanity (furniture, armor sets, etc.)

    Votes: 419 7.2%
  • Mineable Stuff (Ores, Blocks, etc.)

    Votes: 360 6.2%

  • Total voters
    5,820

Matthewolf

Terrarian
hello
I need your help, by mistake I don't know what to press and now it won't let me buy anything from the npc.

Does anyone know how to fix it?
 

Doodles

Torch God
Does anyone know if the calamity lore is happening During a play through, or are we playing in a world Post-lore?
Some of is before the player, some of it is during. A good example of this is the Astrum Aureus lore, which obviously happens during the playthrough due to the Astral infection only showing up in hardmode
 

CyberGrass

Terrarian
Help

I was doing the boss rush and after beating the dragonfolly the game started running at 3 frames per second. it was running fine up until then.

help?
 

PatrickMelo

Terrarian
How can I activate harder difficulties like revengeance mode in calamity? When I open the bag we initially start with, the items that increase difficulty does not appear. I tried to reinstall the game and only install calamity mod, but it did not work. Obs: I tried it in master and expert difficulties.

1664770103850.png
 

Airarret

Terrarian
There's now a drop-down menu on the HUD instead of items.
 

JackValentine

Terrarian
For some reason Ares' Exoskeleton just refuses to work on my character. I can't even summon it, though I have a full Auric Tesla summoner set and a couple of buffs resulting in 15 minion slots. Other summons work just fine.
 

BluAetherium

Skeletron Prime
I had a idea for a magic weapon called the 'Raystorm Rod'. Its attack makes rays of damaging light rain over a medium-sized area. Its upgraded version, Lumina Havoc, also does this, but the area of its attack is double the size and its light-rain makes explosions on hitting terrain or enemies. Lumina Havoc also deals more damage than its pre-hardmode version. Raystorm Rod is pre-hardmode weapon while Lumina Havoc is crafted in hardmode.
 
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Mathryn

Terrarian
Please fix the drunk seed on calamity its impossible to defeat skeletron as the dungeon guardian spawns immedietaly after entering the dungeon. Ive tried it on multiple seeds it cannot be done.
 

Kirbydude

Terrarian
oh my gosh, WHY did they get rid of the proficiency system? I'm not going to update my TModLoader since I still have the version with it. That makes Terraria feel like it has an experienced component which is honestly so much fun...I would use weapons I normally wouldn't use just to gain proficiency!
 
oh my gosh, WHY did they get rid of the proficiency system? I'm not going to update my TModLoader since I still have the version with it. That makes Terraria feel like it has an experienced component which is honestly so much fun...I would use weapons I normally wouldn't use just to gain proficiency!

It was removed because it was just so pointless, it was like an extra 8% damage and 5% crit and just felt tacked on with no rhyme or reason for it existing. Just update the mod since you're going to miss out a very large amount of good things in the future out of stubbornness.
 

Kirbydude

Terrarian
It was removed because it was just so pointless, it was like an extra 8% damage and 5% crit and just felt tacked on with no rhyme or reason for it existing. Just update the mod since you're going to miss out a very large amount of good things in the future out of stubbornness.
Last I checked, it was up to each of us to decide what's fun. That's one of the reasons Terraria is such a great and popular game, because it's very open-ended and you can play in so many different ways.
So no, I'm not "stubborn" and I don't need a random forum dude to tell me how I should play. Sheesh. Just because you don't personally enjoy something, doesn't mean it's pointless with no rhyme or reason for existing. I'm not even the only person who misses this feature.
 

Esther

Stardust Pillar
Last I checked, it was up to each of us to decide what's fun. That's one of the reasons Terraria is such a great and popular game, because it's very open-ended and you can play in so many different ways.
So no, I'm not "stubborn" and I don't need a random forum dude to tell me how I should play. Sheesh.
I'm not the type to usually post here but THIS SO MUCH. I stopped updating and kept my version of Calamity at 1.4.somethingIforgot, just because of some of the changes made past that version being stuff I personally didn't agree with. I might not have any energy to ever play this mod again (aside from maybe a potential Death Mode run to test stuff for an upcoming project), but if I ever do play it again I'm sticking to the old version I feel is best for me
Editing to comment on my lack of energy: ...And now I'm suddenly looking forward to the death mode run. I don't get my brain...
 
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