TheFireDragoon
Steampunker
I remember it being mentioned that the new version would be ported to Tmodloader, when can we expect this? :C
1.3:Changelog, pretty please?
1.3:
1 - Fixed worldgen bugs with new Calamity biome and switched up the gen a bit.
2 - Added ocean hole. This is not the abyss...or is it? (it is)
3 - Made Snow Pyramids much smaller.
4 - Nerfed Elemental Lance.
5 - Reduced Revengeance Moon Lord and Cultist damage multiplier.
6 - Reduced the ludicrous speeds that most Calamity wings/boots give by a lot.
7 - Made Providence, DoG, and Yharon a bit slower to compensate for number 6.
8 - Lowered Desert Scourge speed.
9 - Lowered Eye of Cthulhu speed on rev but kept it very fast on Death Mode.
10 - Pumpkin and Frost Moon HP boosts no longer effect other bosses.
11 - Flesh Totem now has a cooldown of 15 seconds after you take contact damage.
12 - Nerfed Yharim's Crystal.
13 - Nerfed Butcher.
14 - Added soft caps for damage reduction (40% + (damage reduction above the cap * 0.25)) and life regen (20 + (life regen above the cap * 0.25)). Revengeance and Death Mode only.
15 - Made most "anti-cheese" features for post-ML bosses Death Mode only.
16 - Cryogen no longer regenerates his ice shield in his teleporting phase to avoid cheap hits.
17 - Nerfed the Community accessory because it was broken af.
18 - Added Sulphur biome spawned above the abyss.
19 - Made summons do less damage if holding a non-summoner weapon.
20 - Added new music for bosses.
21 - Changed most Reaver and Ataxia armor set effects very slightly.
22 - Made it so that the Community and other accessory damage boosts don't ignore the damage/crit caps.
23 - Being invincible (purified jam for example) no longer allows you to use Thorn effects to kill things by standing inside of them.
24 - Added new gores to some bosses.
25 - Added random enemy types to increase variety.
26 - Updated various sprites.
27 - Made all the 'shotgun blast' projectiles from bosses/enemies work like they're supposed to.
28 - Yharon now regenerates more of his HP when transitioning to phase 2.
29 - Astral Star rain setbonus now has a cooldown before it can trigger again.
30 - Nerfed Heavenly Gale.
31 - Polterghast now sends a new message when defeated for the first time.
32 - Abyss noise when Plantera is defeated for the first time.
33 - Polterghast now summons different Phantom Spirits in its final phase.
34 - Made summons/homing projectiles no longer target DoG/Storm Weaver body.
35 - Aquatic Scourge boss battle post-two mech bosses and also on boss checklist.
i don't understand what do u mean sry XDDo you always use the same world name?
Um, how do I actually update it?
No, another person on the Discord server made it, who is known as RoverdriveX.Who made the abyss music? Is it already from DM DOKURO or is it a placeholder?
JASo, is the Aquatic Scourge meant to be the Desert Scourge before the sea got dried up by Calamitas?