now
~-~V1.3 is out now!~-~
Featuring this:
-(almost) all vanilla building blocks now merge with eachother
-added 5 blocks
----including granite pillar and bricks as suggested by
@Exodus Starlit
-added 1 wall
-added 28 pieces of furniture
----including hm versions of blacksmith's forge as suggested by
@Koopahunter197
----also including 16 collectable mob inaction figures
-------in turn including golem and the giant tortoise as suggested by
@ThePixelatedGamer8
----also including some sandstone furniture and new sandstone bricks and a sandstone pillar and a normal sand pillar
-fixed bug where crimson walls placed the wrong crimson walls
-fixed bug that displayed multiple pendulums for hanging clocks
-dungeon doors can now be crafted
-honeyfish is now crafted into a placable variant to circumvent a bug reported by
@Marney
-marble pillar is now crafted at a workbench instead of a furnace
-marble slab is now crafted with smooth marble + stone, as opposed to only smooth marble
-pillars can now (again) be walked in front of
----(this causes a bug where you cannot place multiple pillar blocks on top of eachother)
----(until this is fixed, you can place a wall behind the pillar (and remove it afterwards) to be able to place them normally.
-made 4 more fish placable
-updated to tModLoader v0.10.0.2
As I mentioned in the changelog above, there is a bug with placing pillars. You can circumvent this by first placing background walls where you want the pillar to be, and removing those once you're done creating the pillar.
I'm planning on adding as many of your recent suggestions as possible to the next update.