ED209
Plantera
Good point, I'd forgotten about that.since you would need to have a material to "unlock" the items in your recipe list
Good point, I'd forgotten about that.since you would need to have a material to "unlock" the items in your recipe list
You could stand next to the nurse with autopause on and keep healing. That way you can also check to see if it's recorded every time you speak to her.
[doublepost=1523362098,1523361864][/doublepost]@Loki speaking of the wiki being wrong: it says that the horned god set is available from the Travelling Merchant, but I've yet to see it. Is it true?
They've already said they're not bringing it back. Which aspects of the UI are you having trouble with?Hi, sad to report that ever since the 1.3 update I haven't really gone back to play multiplayer with my 2 daughters (10 & 6) on the PS4, just because the UI is unusable. At least for us. It's too small, unclear and just too much like hard work (esp in multiplayer). And Terraria used to be our favourite game - we were always on it.
Now I realise it's matter of personal preference (I bet lots of ppl are fine with the new UI), and I understand the reason for the 1.3 update, but every time there's a patch for PS4 I load it up full of hope, checking to see if a 'console UI' option has been added. Obviously it hasn't. At least not yet.
So my question is... do you think there'll ever be an option to use a console-type interface similar to what used to exist? Or should I give up on my hopes and dreams and move on...?
True, but they also got a lot wrong. I think on the whole the new UI is better, but, as you say, it needs to be more visible. I think the reason it's so small is to make build-mode more usable; imagine if it took up the whole screen while you're trying to build something.Engine spoiled us with the old UI, honestly.
Probably the same problem as the rest of us... Too small, too transparent, and can't read anything without squinting through a magnifying glass.
I could handle the new UI better if it was at least more visible. Engine spoiled us with the old UI, honestly.
force you into using a 3rd party to find information that should be in the game
Old UI coming back? No.
Changes to the existing one? Yes. I know that transparency (both the zoom bug and more) is of particular focus.
Never said I wanted the old one back. I can work with the new one. I just wish it was easier to see. Very much looking forward to the fix for the transparency issue once the coding-flypaper has done its job getting the bugs out
Yeah, sorry, quoted you but was answering several posts at once. Not all from you. I tend to do that, bad habit.
Was this meant for another thread?'S ok ^_^
Up to seven pinkies killed... I know I've killed a lot more than that (I have a stack of almost 800 pink gel and that's after making six pink gel dye) but the multiplayer tally counter reset bug screwed me out of a good dozen. Think I have just shy of a full dozen The Grooms... Hard to tell because they're rare and it's hard to see the count before my summon kills four more things. Not sure how many The Brides I'm up to. Currently I'm farming ice golems to get their banner. Still trying for the enchanted sword and crimson axe off and on.
Was this meant for another thread?
I can even understand the (re)logic behind the transparency; build mode would be difficult without it. Do you think you could ask the programmers if can be toggled on/off when R3 is clicked in build mode? That way it could be even more transparent when you need it and not at all transparent when you don't.Changes to the existing one? Yes. I know that transparency (both the zoom bug and more) is of particular focus.
Ok I understand now. Sorry I got confused. You were talking about the UI, then started to talk about how many couples you killed. (If you take away the Terraria part of it)Looks fine where it is to me. This is a feedback thread, and I'm still trying to get back my count of rare creature kills because of a bug where switching from single player to multiplayer and back resets the tally counter.
Me too; I'd be onto my second The Groom & Tim by now.tally counter reset bug screwed me
The Bride doesn't have a banner.Not sure how many The Brides I'm up to.
Does that happen for you in single player too?The tally counters reset every time you reload the game too.
Ok I understand now. Sorry I got confused. You were talking about the UI, then started to talk about how many couples you killed. (If you take away the Terraria part of it)
The tally counters reset every time you reload the game too.
Me too; I'd be onto my second The Groom & Tim by now.
The Bride doesn't have a banner.
That's... odd. I would report that if you haven't yet. To me it sounds like a data overflow error. But I doubt those are even possible anymore.My counts haven't reset since the last time I played MP. Last time I was playing co-op, my friend and I were doing Moon Lord kills and the tally counter was resetting every time we restarted the lunar events even though neither of us left the world, no saving and exiting, just kill Moon Lord, let the cultists respawn, and kill them again. I have now killed over 2,700 brain suckers (vortex pillar enemies) and the count has not reset. It changes between different worlds, but I haven't had a counter reset since my last MP session
That's... odd. I would report that if you haven't yet. To me it sounds like a data overflow error. But I doubt those are even possible anymore.
Where are you farming for it?pinky is going to take forever
Where are you farming for it?