Rexsilion26
Terrarian
- CONTEXT -
I think it would be nice to have some way to remove the extra HP we get, like golden hearts and even normal ones.
It would be interesting if we could exchange hearts for "things", like buffs, items or maybe... unique things.
-
So here's my idea!
______________________________
- IDEA -
My idea consists of a consumable item, the Cursed Mask.
-
Dropped by the Red Demon with a 3.33% chance, the Cursed Mask works as follows:
-
By clicking with the item in hand, the player will be able to choose between 4 offers:
- 1 -
- Permanent Buffs -
Makes all buffs the player have permanent until death.
It costs 5 hearts.
____________________
- 2 -
- Summon Boss -
Summons a Boss of the Biome the player is in.
(In the Jungle, it will summon Bee Queen in Pre-Hardmode and Plantera in Hardmode after the Mechanical Bosses)
(In biomes without specific bosses, it will summon a random boss)
It costs 3 hearts.
____________________
- 3 -
- Best Reforge -
The player will get the best reforging in the next 3 times they craft or reforge an item with the Goblin Tinkerer.
It costs 3 hearts.
____________________
- 4 -
- End Event -
End any event that is occurring.
(This includes invasions, eclipses, blood moons, pumpkin moons, and frost moons)
It costs 5 hearts.
______________________________
Well, that was my idea.
If there's anything you would change, don't hesitate to comment!
I think it would be nice to have some way to remove the extra HP we get, like golden hearts and even normal ones.
It would be interesting if we could exchange hearts for "things", like buffs, items or maybe... unique things.
-
So here's my idea!
______________________________
- IDEA -
My idea consists of a consumable item, the Cursed Mask.
-
Dropped by the Red Demon with a 3.33% chance, the Cursed Mask works as follows:
-
By clicking with the item in hand, the player will be able to choose between 4 offers:
- 1 -
- Permanent Buffs -
Makes all buffs the player have permanent until death.
It costs 5 hearts.
____________________
- 2 -
- Summon Boss -
Summons a Boss of the Biome the player is in.
(In the Jungle, it will summon Bee Queen in Pre-Hardmode and Plantera in Hardmode after the Mechanical Bosses)
(In biomes without specific bosses, it will summon a random boss)
It costs 3 hearts.
____________________
- 3 -
- Best Reforge -
The player will get the best reforging in the next 3 times they craft or reforge an item with the Goblin Tinkerer.
It costs 3 hearts.
____________________
- 4 -
- End Event -
End any event that is occurring.
(This includes invasions, eclipses, blood moons, pumpkin moons, and frost moons)
It costs 5 hearts.
______________________________
Well, that was my idea.
If there's anything you would change, don't hesitate to comment!