Aaron Ymous
Terrarian
Huh? No
OK, i see that some else has already basically commented the same thing sorry. i do like the mod though.hello, i started playing my modded world a couple of days ago and spawned The General's Eye boss(i have the disarray challenge thing that doubles hp and damage of all enemies), when i did though, it spawned on me and through weird knock back stuff killed me in like three hits so basically instantly. i respawned but all of the General's Eye enemy guys were still there and wouldn't go away. i think that this boss could be like a short event type thing where you kill the General's soldiers and stuff which and the enemies from the boss and at the end the General's Eye come and you fight it still with the other little enemies there and all. that's t for my little complaint/suggestion
that's a different mod, this mod adds a different biome called the hurricane and that is just a long cloud with some cloud enemies. the only mod i remember off the top of my head that has a poisonous biome is the Calamity Mod, a large mod that has a sulfuric sea biome that is connected to the aquatic depths. so yellow water to dark blue as one oceanWhats with the poisonous ocean?
that's a different mod, this mod adds a different biome called the hurricane and that is just a long cloud with some cloud enemies. the only mod i remember off the top of my head that has a poisonous biome is the Calamity Mod, a large mod that has a sulfuric sea biome that is connected to the aquatic depths. so yellow water to dark blue as one ocean
argh, aye, but i do believe its the sulfuric sea"Sulphurous Sea". Also, under the sea is the Abyss.
And yes, it's from Calamity.
Thanks, I think I got him now. Lunar boots, Klobbe (Split), and Boomerang Bullets (Joost) seems to work pretty dang well.Um, I would say fast speed, frog legs, balloon in a bottle, and a long platform
i think instead making it double hp and damage focus more on damage, look at other games, they get so hard because you take you much damage but that's my opinionUsually, difficulty is opinional and subjective; ill try and gather data about what other people think and tweak the difficulty from a crowd base standpoint