Murphmario
Retinazer
If you've been playing Terraria for a long time, then you start to notice trends in the world generation, and as such the worlds can start to get a bit stale. This suggestion is meant to try and help with this.
Also, as a note for modders; feel free to add these ideas into your mod if you like them. I doubt Re-Logic would ever add these, so mods are the next best thing.
SNOW:
Igloos would be uncommon spawns, and would have a Boreal Chest with Surface Level chest loot, nothing too special there. There's also a campfire that you can either relight, or steal to put in your boss arena.
DESERT:
Ancient Ruins are structures made with sandstone brick. Nothing special about these. Also, ignore my character at the edge of the screen over there please.
(I lost the picture. If anyone saved it to their computer, please send it my way.)
Ancient, sandstone pillars, built by whoever used to live in this scorching plain. They're mostly for show.
Living Cacti contain water pockets, and sometimes, waterfalls flow out of them. The reason for this is because cacti store water inside of them. These are similar to living trees, but don't go underground. They can also contain a chest inside it with the cactus boomerang, which does higher damage than the wood one, but not as much as the enchanted one. Also can contain pots inside of it.
This is where I would talk about an oasis, but Re-Logic's adding those in Journey's End. Therefore, no point to discuss them now.
DUNGEON:
Bricks could turn into different colors like this, and are fairly common. This removes the need of having to make multiple worlds for a single brick color, at the cost of having less of all the different brick colors per world. One brick color would still be more common over the others, and is always the color used at the entrance to the Dungeon. Shown here are blue and green bricks.
Actuated pillars (or regular pillar blocks, which I'm planning as a possible future suggestion) could possibly be found in the halls of the dungeon, as well as possibly the entrance. The only purpose they have is to make the dungeon look a bit nicer. Width and height of the pillars may vary.
They can also be broken, though this doesn't affect much since they're still essentially just background objects.
THE SKY:
Sky Houses haven't really changed all that much. They had the blocks used change (before 1.2, they used Gold and Silver bricks, if I remember correctly), but their shape has remained the same. Why not make them a bit more unique, with each looking a bit different?
THREAD IS UNDER DEVELOPMENT. PLEASE COME BACK WHEN THIS IS UPDATED.
Also, as a note for modders; feel free to add these ideas into your mod if you like them. I doubt Re-Logic would ever add these, so mods are the next best thing.
SNOW:
Igloos would be uncommon spawns, and would have a Boreal Chest with Surface Level chest loot, nothing too special there. There's also a campfire that you can either relight, or steal to put in your boss arena.
DESERT:
Ancient Ruins are structures made with sandstone brick. Nothing special about these. Also, ignore my character at the edge of the screen over there please.
(I lost the picture. If anyone saved it to their computer, please send it my way.)
Ancient, sandstone pillars, built by whoever used to live in this scorching plain. They're mostly for show.
Living Cacti contain water pockets, and sometimes, waterfalls flow out of them. The reason for this is because cacti store water inside of them. These are similar to living trees, but don't go underground. They can also contain a chest inside it with the cactus boomerang, which does higher damage than the wood one, but not as much as the enchanted one. Also can contain pots inside of it.
This is where I would talk about an oasis, but Re-Logic's adding those in Journey's End. Therefore, no point to discuss them now.
DUNGEON:
Bricks could turn into different colors like this, and are fairly common. This removes the need of having to make multiple worlds for a single brick color, at the cost of having less of all the different brick colors per world. One brick color would still be more common over the others, and is always the color used at the entrance to the Dungeon. Shown here are blue and green bricks.
Actuated pillars (or regular pillar blocks, which I'm planning as a possible future suggestion) could possibly be found in the halls of the dungeon, as well as possibly the entrance. The only purpose they have is to make the dungeon look a bit nicer. Width and height of the pillars may vary.
They can also be broken, though this doesn't affect much since they're still essentially just background objects.
THE SKY:
Sky Houses haven't really changed all that much. They had the blocks used change (before 1.2, they used Gold and Silver bricks, if I remember correctly), but their shape has remained the same. Why not make them a bit more unique, with each looking a bit different?
View attachment 232249
A two-floor Sky House, with Stained Glass Windows. What color of Stained Glass is used (or if it's just normal glass) is random.
View attachment 232272
A bit of a different approach to the idea; instead of the sky house having a second floor, it instead has a basement. The top also has a dome shape with differently-styled windows; this top part can also come without the basement, thus being more like your typical sky house.
Floating Islands could maybe also have a chance to have a little cave system, similar to the lands below. The cloud walls behind dirt blocks would be replaced by natural dirt walls, as opposed to the entire island being composed of just cloud walls..
Actuated Clouds (or background clouds if the devs want to inplement a new tile for this) would also spawn in the sky.
There would also be a chance for said cloudsto be rain clouds. I'd imagine that they would be Snow Clouds instead if they generated about a snow biome.
A two-floor Sky House, with Stained Glass Windows. What color of Stained Glass is used (or if it's just normal glass) is random.
View attachment 232272
A bit of a different approach to the idea; instead of the sky house having a second floor, it instead has a basement. The top also has a dome shape with differently-styled windows; this top part can also come without the basement, thus being more like your typical sky house.
Floating Islands could maybe also have a chance to have a little cave system, similar to the lands below. The cloud walls behind dirt blocks would be replaced by natural dirt walls, as opposed to the entire island being composed of just cloud walls..
Actuated Clouds (or background clouds if the devs want to inplement a new tile for this) would also spawn in the sky.
There would also be a chance for said cloudsto be rain clouds. I'd imagine that they would be Snow Clouds instead if they generated about a snow biome.
THREAD IS UNDER DEVELOPMENT. PLEASE COME BACK WHEN THIS IS UPDATED.
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