The1DarkLord
Skeletron Prime
The background is constantly getting more depth, but the front gets... Nothing.
I think it would be doable to have 1/2 the grass, flowers, and those cosmetic rocks should be in front of the player; and approx. 1 in 20 trees and cacti be in front as well. It would only be things that dont get in the player's way anyway, and they wouldnt really get in the way of mining or fighting. I think it would add needed depth to the field of view. There is so much past the player in the background now that the foreground looks almost out of place.
Also, I think you it would be cool if you were able to hammer furniture to toggle foreground or background. This bit is secondary and less important.
I think that to be in front of the player, an object must be a tree or other naturally occurring object (or be both shorter than the player and on some kind of brick, block, or slab, but not a platform).
I dont know if this is even possible with the game engine, but if it is, this would be a definite asthetic improvement.
I think it would be doable to have 1/2 the grass, flowers, and those cosmetic rocks should be in front of the player; and approx. 1 in 20 trees and cacti be in front as well. It would only be things that dont get in the player's way anyway, and they wouldnt really get in the way of mining or fighting. I think it would add needed depth to the field of view. There is so much past the player in the background now that the foreground looks almost out of place.
Also, I think you it would be cool if you were able to hammer furniture to toggle foreground or background. This bit is secondary and less important.
I think that to be in front of the player, an object must be a tree or other naturally occurring object (or be both shorter than the player and on some kind of brick, block, or slab, but not a platform).
I dont know if this is even possible with the game engine, but if it is, this would be a definite asthetic improvement.