Nakano15
Terrarian
Nope, no luck yet.Speaking of the update, Nakano, any luck finding people for the team?
Nope, no luck yet.Speaking of the update, Nakano, any luck finding people for the team?
thats kind of the thing i just started spamming my weapon cause i kind of figured bombs would start to be launched in addition to my attack but i didnt see any, suddenly the screen turn all glitchy a red dotted line appeared and all the blocks in all directions dissappeared.Er... what did it do that caused you to restart the computer. You didn't say...
The glitching screen issue is really weird, since the Bay Mode shouldn't cause that.thats kind of the thing i just started spamming my weapon cause i kind of figured bombs would start to be launched in addition to my attack but i didnt see any, suddenly the screen turn all glitchy a red dotted line appeared and all the blocks in all directions dissappeared.
Mistery solved: The item is called "Bay mode" and its obtained by killing the King Slime, or at least thats how i did
Basic questions just in case:i did every step to get this mod to work but it doesnt even work i keep getting multiple errors when i launch it do i need to reinstall terraria?
Might be more worth waiting until the latest version is here at it will probably be at 1.3.5.So its not that the mod works on 1.3.4, but you can install the mod on 1.3.4 and run the game, however the mod will change the game's version to 1.3.0.8.
If its the latter, I'm curious if its worth holding off until the 1.3.5 update is released, or a 1.3.4 compatible version is released. Though I doubt the latter will happen.
As a side-note, I'm wondering if its possible to install Inventory Enhancements alongside this mod, I don't think so but it's worth asking. The mod requires you to replace Terraria.exe you see.
Might be more worth waiting until the latest version is here at it will probably be at 1.3.5.
Okay, this doesn't count. Library has obviously been reading back. Just not back enough. I'm bummed that my post before this one isn't on the last page anymore, though.
Did you maybe miss the part afterwards where I admitted that it wasn't a serious answer. And then I chewed someone out for asking again? Fair enough about the may thing (kind of) because Nakano's last official word was April 30th: He was going to wait for the rumored 1.3.6 update. Granted, that was page 389. But it could be gleaned from Rapheal's response on 397.
You didn't have to go back very far to find the info, which is why I assumed you had only read back to 398. You must have also missed the exchange about the 1.3.6 rumor that it won't come out until Q3 of 2018... where even Loki got involved. That was on 393,in June, and has effected Nakano's plan a bit (which, I assume, is why he's accepting applicants to help with the mod.)
I'm of the opinion that asking now is a waste of time. If it were going to happen soon, even in the next month, this board would be buzzing. Instead, the last 3+ pages are filled with questions about how to downgrade in order to keep playing the mod. And if it's not going to be within this month or the next, it's not worth asking after.
The mod is not ready yet either, beside one good progress is in, there are things that are still left,Perhaps, would need to wait for @Nakano15 to confirm/deny that.
Its also a question on roughly how long it would take, because while I would like to play this mod; waiting for months is..
Yeah I love the Npplayers! Best feature IMOOne of my favorite things about this mod is that you can take other characters you have and make them npc. But i was curious if it was possible for you to make that feature a mod of its own. If you cant i can understand why. Thanks for your time and please keep up the work on this awesome mod.
I have planned to attempt making a npplayer mod for tModLoader futurelly, but first, I need to finish the npplayer system in nterraria, since the system will be kind of the same.One of my favorite things about this mod is that you can take other characters you have and make them npc. But i was curious if it was possible for you to make that feature a mod of its own. If you cant i can understand why. Thanks for your time and please keep up the work on this awesome mod.
Sounds pretty cool to me!I have planned to attempt making a npplayer mod for tModLoader futurelly, but first, I need to finish the npplayer system in nterraria, since the system will be kind of the same.
Ps:. Related to npplayers, I thought about making so some classes can be acquired from npplayers who have that class mastered, If you does not want to attempt the second way of acquiring them, being that those npplayers who mastered the class, could have the chance of spawning in the world randomly, what do you think about this?