Good Evening Terrarians,
I am happy to announce that Pipeworks, the team now responsible for development of Terraria for Xbox One, PS4, and mobile, are looking to hire a software engineer! We are extremely excited to pass along this information and see our game continue to grow and thrive in the community!
I have shared their job posting below - feel free to reach out to any of their team members should you have any questions.
Greetings, Terrarians!
By now you’ve all probably heard that Pipeworks is taking over the development of Terraria for Xbox One, PS4, and mobile. If you haven’t had a chance to read the details you can find those here.
As a result of this news, Pipeworks is looking for a Software Engineer that shares the same passion for the Terraria franchise. What better place to help aid us in our search than the Terraria community itself?!
Interested? Know someone else that is? You can find the job description below.
Do you have a passion for Terraria? Pipeworks has been entrusted with updating and expanding Terraria. We are looking for an experienced Software Engineer to join our team of massive Terraria fans on our mission.
Since 1999, Pipeworks has been quietly developing best-selling games and beloved game franchises from deep in the heart of Oregon. Now, as a part of the global Digital Bros. Group, our teams are creating truly unique original IP games alongside our on-going work with key game franchises and outside partners.
We are an independent developer with access to global publishing and distribution through our sister company 505 Games. It’s the best of both worlds: we work with our own publishers, partners, and clients in addition to enjoying a family relationship with one of the best indie publishers in 505 Games.
World-class games from the heart of Oregon: welcome to the new Pipeworks!
Qualifications
Do you think you have what it takes to join our team? Learn more by clicking the link >here<.
I am happy to announce that Pipeworks, the team now responsible for development of Terraria for Xbox One, PS4, and mobile, are looking to hire a software engineer! We are extremely excited to pass along this information and see our game continue to grow and thrive in the community!
I have shared their job posting below - feel free to reach out to any of their team members should you have any questions.
Greetings, Terrarians!
By now you’ve all probably heard that Pipeworks is taking over the development of Terraria for Xbox One, PS4, and mobile. If you haven’t had a chance to read the details you can find those here.
As a result of this news, Pipeworks is looking for a Software Engineer that shares the same passion for the Terraria franchise. What better place to help aid us in our search than the Terraria community itself?!
Interested? Know someone else that is? You can find the job description below.
Do you have a passion for Terraria? Pipeworks has been entrusted with updating and expanding Terraria. We are looking for an experienced Software Engineer to join our team of massive Terraria fans on our mission.
Since 1999, Pipeworks has been quietly developing best-selling games and beloved game franchises from deep in the heart of Oregon. Now, as a part of the global Digital Bros. Group, our teams are creating truly unique original IP games alongside our on-going work with key game franchises and outside partners.
We are an independent developer with access to global publishing and distribution through our sister company 505 Games. It’s the best of both worlds: we work with our own publishers, partners, and clients in addition to enjoying a family relationship with one of the best indie publishers in 505 Games.
World-class games from the heart of Oregon: welcome to the new Pipeworks!
Qualifications
- A passion for Terraria. We love the game, and are looking for like-minded people.
- 3+ years of commercial software development experience in the game industry or a related field
- Demonstrated experience working with a large legacy codebase
- Extensive knowledge of C# and C++
- Experience with the Unity game engine
- Knowledge of development tools such as IDEs, debuggers, profilers, and revision control systems
- Familiarity with game development and graphics
- Very strong software engineering skills
- Excellent communication skills and the ability to work with a team
- Low-level networking experience: TCP & UDP
- Console development experience
- Bachelor’s degree in computer science, mathematics, physics, or related degree
Do you think you have what it takes to join our team? Learn more by clicking the link >here<.
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