You know one of the thing YOU could have done is read a post before disagreeing with it. And what's sad is that you have my quote in your post.
"Now, by the examples of posts I have shown you, you would not even have to give away anything, or at least nothing of note. All you really had to do to make this an interactive experience instead of what we got was simply to follow up on something you started. No need for spoilers or anything, simply reacting to your audience. And you could have made this fun. Instead all I felt was that you left a nice opportunity to interact leave without taking advantage of it."
I specifically said it wasn't about spoiler but about interaction with fans. "Hey these requested features are weird/made us laugh" is not a spoiler. As far as what suggestions will make it in the update I do not know. I don't normally read spoilers for anything (makes it very hard to go on the internet after Star Wars release if you haven't seen it but that's another story). And I'm not bashing the devs for not giving us more info, I respect them for that. Contrary to 99% of the internet, I'd much prefer if every video game company was like Bethesda and worked on their stuff for whatever how long they need and announce it when they get pretty close to release instead of Ubisoft announcing Beyond good and evil two years ago or Bioware doing the same for the next Mass effect.
But in this case, THEY asked fans to interact with them and I think it's a shame and a missed opportunity that they didn't follow up on it. They could have made it fun, have a laugh, make jokes and just interact with this idea they started. It's obviously not the end of the world, but I hope that someone on the dev team will see this and realize that in the future there is a way to interact with your fans in a fun way that is more than spoilers and teasers.