Great news. Thank you for making and supporting this mod, hope @Jofairden will come up with a way to fix things up.News: @Jofairden will be taking over maintenance of this mod. Should hopefully mean less time left out of date / broken.
I'm glad this will keep moving! Thanks to both Hiccup and Jofairden!
My pleasure. More news soon.Great news. Thank you for making and supporting this mod, hope @Jofairden will come up with a way to fix things up.
Awesome! Did you already fix the bug?Alright. The mod now has a git.
https://github.com/Jofairden/PrefixesForEnemies
Awesome! Did you already fix the bug?
Object reference not set to an instance of an object.
at EnemyMods.NPCs.gNPC.SetDefaults(NPC npc) in C:\Users\Kenneth\Documents\My Games\Terraria/ModLoader\Mod Sources\EnemyMods\NPCs\gNPC.cs:line 70
at Terraria.ModLoader.NPCLoader.SetDefaults(NPC npc, Boolean createModNPC)
at Terraria.NPC.SetDefaults(Int32 Type, Single scaleOverride)
at TerrariaOverhaul.OverhaulNPC.PostSetupContent() in C:\Users\Merser\Documents\My Games\Terraria/ModLoader\Mod Sources\TerrariaOverhaul\OverhaulNPC.cs:line 247
at TerrariaOverhaul.OverhaulMod.PostSetupContent() in C:\Users\Merser\Documents\My Games\Terraria/ModLoader\Mod Sources\TerrariaOverhaul\OverhaulMod.cs:line 485
at Terraria.ModLoader.ModLoader.do_Load(Object threadContext)
howFound the culprit of the error! ooooooo..
.-.
plz tell usFound the culprit of the error! ooooooo..
.-.
I don't know. I haven't taken time to look at the code yet.@Jofairden, can you brief us on what's up with the mod? Even if nothing is being currently done about it - it'd be good to know.
Damn, but still that's good to know.I don't know. I haven't taken time to look at the code yet.