tModLoader The Gyrolite Mod

Should I continue with the development of this mod?


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Well, most of the content here is too good to be improved :D
Oh trust me, with help from improving current content, to the team working on revamping old sprites at good pace, there's going to be some awesome new content. Many enemies are being revamped as well. (Yes, including the slimes) :joy:

It's bout' time we got our act together. Maybe it'll attract a wild @Eldrazi back to the thread. ;)
 
Oh trust me, with help from improving current content, to the team working on revamping old sprites at good pace, there's going to be some awesome new content. Many enemies are being revamped as well. (Yes, including the slimes) :joy:

It's bout' time we got our act together. Maybe it'll attract a wild @Eldrazi back to the thread. ;)
Oh, goodness knows we all need a wild Eldrazi :p
Well, if you need any help with spriting, or maybe my less than stellar (much, much less) content, let me know!
 
Quite honestly, I rate your content higher than mine. More than stellar. :p
Ha, I seriously doubt that. Your insane storyline coupled with the great sprites and the way everything works together compelled me to do what I'm doing. There's no way I can beat your amazing work :p. Plus, I haven't upated my thread in MONTHS! I feel so sad, but so lazy xD
 
I was thinking. I have an idea for an alternative biome to the corruption and crimson. It's called the cadaver. The corruption follows a diseased theme, the crimson and blood theme, and the cadaver a dead theme. How does that sound?
 
I was thinking. I have an idea for an alternative biome to the corruption and crimson. It's called the cadaver. The corruption follows a diseased theme, the crimson and blood theme, and the cadaver a dead theme. How does that sound?
Sounds like a great idea. I've been going back and forth with that idea, since I realized:

Corruption = Evil Magic
Aura = (Good) Magic

I think it makes sense, but at the same time it doesn't. Which is why I've been thinking of a biome that has yet to be named, but I think I got a good idea for it. :p
 
Sounds like a great idea. I've been going back and forth with that idea, since I realized:

Corruption = Evil Magic
Aura = (Good) Magic

I think it makes sense, but at the same time it doesn't. Which is why I've been thinking of a biome that has yet to be named, but I think I got a good idea for it. :p
Also, you know how the evil biomes have sub themes? Corruption being Worms, Crimson exadurated, mutilated, body parts, Cadaver being Shells.
 
I've sent a PM to @Soulkeeper Krohitsu asking if he would like me to help with the programming for this mod. But he has told me that his current programmers are semi-inactive, so I'll keep the offer up until they become active again and cast their judgement on if they want me or not :)
 
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