Its not about the amount/space. Its that you have an extra row there where you can freely store extra armor and accessories and therefore dont need to have them in your actual inventory, and that it covers your real items. It is too convenient. This applies to both of your comments.
You can quickly swap in armor by right-clicking it from your inventory. Swapping from vanity isn't allowing you to do anything you couldn't already, which means we are back to it just being 10 more inventory slots, which you are apparently okay with.
This is something I have seen a few people notice, but I would still like some way to know what their actual gear is. Back to the original suggestion, this could either be done as a client side toggle, or an in game item. Both of which you all are welcome to not use if you want.
I'm actually onboard with an accessory or a setting that allows you to see the true gear of other players; what I have an issue with is that you said that, ideally, the entire concept of vanity
should not exist; That is your endgame, should you be allowed to have your way; you said as much yourself, and I am arguing against that fundamental idea.
Feel free to wear whatever armor and vanity you want instead. I'm saying it should not be over and in addition to.
Why not? Why shouldn't I be able to cover an ugly-
armor that I enjoy the effects of with things that I actually want to look at? I really like the effects of Beetle Armor, but I cannot stand to look at it; Do you think I should be punished with hating how my character looks because I want to wear a useful armor?
"Simply wear the armor you want to see on your character" is not self-expression: it is sacrificing gameplay utility and power to look nice.
Check reply #18, in which I did. What else specifically are you saying I "ignored"/"wasnt willing to engage with"?
You simply said you disagreed, which is a poor counterargument (in fact, it is
not a counterargument). You're welcome to disagree, but you're going to need to heavily support it when you make a suggestion this controversial. (EDIT: It appears you did provide a counterargument, but it has been since refuted.)
- You have ignored Dapling every time he has mentioned ways to detect these armors, as well as ignoring his point that most armors don't require immediate counterplay.
- You have ignored Heath04, Depressed Snow Grouse, and CannedPotato all asking for situations where being able to see the armor would make a significant change in how you fight them.
- You have ignored both me and Dapling mentioning that PvP is broken beyond belief, and that showing what armor the enemies wear is the least of its problems, a problem you say is ideally solved by removing the concept of player character expression.