I've been thinking about making a new freeform roleplay. I'm not sure if it would be good, but...
It's based off of Fallout, though the story is different along with the locations, meaning no Enclave, or Brotherhood of Steel, it's different factions.
You were born in the wasteland of a country known as Suibom. A war happened centuries before, resulting in this wasteland. Going back to today, the only concern is survival. Will the next person you meet just try to use you as a source of water, or will they be your actual friend? Who knows?
Attributes are simple and are from the GURPS system.
- Strength (ST), a measure of “brawn” or physical muscle.
- Dexterity (DX), a measure of agility and coordination.
- Intelligence (IQ), a measure of brainpower, alertness, adaptability and general background experience.
- Health (HT), a measure of energy and vitality. HT also stands for “hits” – the amount of physical damage a character can take.
An attribute of 1 is the lowest score, with no upper limit. 10 is the average ability and is the default setting. 8 to 12 is considered normal. 16 and above are unusual. Ratings of 20 and more are equal to superhuman ability.
Skills:
The character can have 3 tagged(beginner) skills.
They would be the same as the Fallout 1 Skills.
Rules:
1. No overpowered characters right from the start. It immediately tears the thrill of character development from the RP.
2. No dimensional crap unless approved. Meaning, no dimensional travel or otherworldly enemies or corporations, organization, etc. coming out of nowhere.
3. Stick to a wasteland theme. No high tech out of nowhere. Some government areas allow some tech, but not thousands of tech everywhere.
So that's kinda my idea. I got a bit of it done (just a rough idea), but I want to see what you people think about it.
If you don't care about this, well, please ignore this.