RunicPixels🧚🌳
Empress of Light
That's an odd bug related to NPC health values in tmodloader itself. It's fixable though by fiddling around with the hp/maxhp value of the NPC. It's still a really weird bug though.Are you going to fix the problem when enemies dissapear if attacked? (In Multiplayer)
Ok thank you for your replyThat's an odd bug related to NPC health values in tmodloader itself. It's fixable though by fiddling around with the hp/maxhp value of the NPC. It's still a really weird bug though.
DivermanSam
Empress of Light
Whats up slickSam, if you reply to me i will go crazy and tell my friends to try this awesome mod!
![]()
See, I told you its just really rare! But I'm glad its working for you now.EDIT: lol now its working, i found a thorium ore![]()
In what way is the fallen beholder being buggy for you? something not right on death? Attack pattern?but on expert beholder is buggy
Yeah... The current way tModLoader generates ores isn't kind when it comes to things like torches, minecart tracks, wood, any tile in the dungeon really, etc. I'm not able to fix it yet, I don't think.I don't know if it's intended but Thorium ore seems to overwrite spikes and dungeon bricks.

SuperExoKill
Terrarian
Whats up slick![]()
Hello! O-O
Lisiastyy
Terrarian
he's dissapearing when he have 2000-3000 hpIn what way is the fallen beholder being buggy for you? something not right on death? Attack pattern?
[DOUBLEPOST=1457282276,1457282087][/DOUBLEPOST]i have mind

DivermanSam
Empress of Light
Yep, you're not on the latest update still if that's happening. Try re-downloading the newest update again.he's dissapearing when he have 2000-3000 hp
Lisiastyy
Terrarian
i have 1.2.3.4
[DOUBLEPOST=1457282570,1457282499][/DOUBLEPOST]i cant just get the thorium and magma ore becouse all of my new created character have curse to dont generate magma and thorium ore on new worlds...
[DOUBLEPOST=1457282570,1457282499][/DOUBLEPOST]i cant just get the thorium and magma ore becouse all of my new created character have curse to dont generate magma and thorium ore on new worlds...
RunicPixels🧚🌳
Empress of Light
You could add another layer to the "shinies" function in the world generation.Whats up slick
See, I told you its just really rare! But I'm glad its working for you now.
In what way is the fallen beholder being buggy for you? something not right on death? Attack pattern?
Yeah... The current way tModLoader generates ores isn't kind when it comes to things like torches, minecart tracks, wood, any tile in the dungeon really, etc. I'm not able to fix it yet, I don't think.![]()
For example.
public override void ModifyWorldGenTasks(List<GenPass> tasks, ref float totalWeight)
{
int ThoriumShinies = tasks.FindIndex(genpass => genpass.Name.Equals("Shinies"));
tasks.Insert(ThoriumShinies + 1, new PassLegacy("Thorium Shinies", delegate (GenerationProgress progress)
{
{
for (int num5 = 0; num5 < (int)((double)(Main.maxTilesX * Main.maxTilesY) * 0.0001); num5++)
{
WorldGen.TileRunner(WorldGen.genRand.Next(0, Main.maxTilesX), WorldGen.genRand.Next((int)WorldGen.worldSurfaceLow), Main.maxTilesY-200, (double)WorldGen.genRand.Next(7, 12), WorldGen.genRand.Next(7, 11), mod.TileType("ThoriumOre"), false, 0f, 0f, false, true);
}
}
}));
}
Something like this would spawn ore just like vanilla ores would spawn. I did encountered a weird bug that made floating island houses (I used it in the sky biome) sometimes not spawn, but after restarting Terraria that issue was resolved.
Collidog-77
Terrarian
How do i get smooth coal for the dark steel armour?
Exodus Starlit
Dungeon Spirit
Is generated by creating new worlds(, they aren't too much visbile to me). Other way to obtain Smooth Coal isn't possible.How do i get smooth coal for the dark steel armour?
Collidog-77
Terrarian
Oh thanks! 
DivermanSam
Empress of Light
I'll be honest, I've never seen a shinies function before or PassLegacy, but what reference would I need for the coding to recognize them. Do you know off the top of your head?Snip
RunicPixels🧚🌳
Empress of Light
Either Terraria.World.Generation; or Terraria.GameContent.Generation; if I recall correctly.I'll be honest, I've never seen a shinies function before or PassLegacy, but what reference would I need for the coding to recognize them. Do you know off the top of your head?
Zinogre
Terrarian
A shame I can't extract the sprites for this mod; I would have loved to build them with perler beads...
DivermanSam
Empress of Light
You can find a lot of them here! Make sure you throw him a like! http://forums.terraria.org/index.php?threads/brutallamas-brutal-pixels.447/A shame I can't extract the sprites for this mod; I would have loved to build them with perler beads...
Zinogre
Terrarian
You can find a lot of them here! Make sure you throw him a like! http://forums.terraria.org/index.php?threads/brutallamas-brutal-pixels.447/
Welp, looks like I'll be visiting that forum more often

DivermanSam
Empress of Light
What do you mean disappear? Like, does dirt replace where it was? Cause thats caused by unloading the mod, then loading the map.only i have problem with magma and thorium ores that dissapear?
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