i didnt have access to Black weapons at the time. i changed my strat by opening further a pocket inside the Abyssal Depths and using Spectre Armor with Hood. Hydromancer's Catalyst + Terra Staff + Black Hole Cannon gives enough health per second to survive the encounter, allthought the fight is really long.
i was thinking on getting the fishron mount but i couldnt find truffle worms so went with the merfolk form instead. would have been cool to fight him with the Naga Skin Armor but for the same stats, Spectre gives much more, even with almost half damage cut off.
anyways. do the devs have something planned regarding NPCs? i dont mean adding more but i noticed that Thorium NPCs have a problem with doors. if you leave one door open they dont mind and behave like normal but they dont seem to be able to open(and close) doors on their own. also, they try to get out of enclosure even whent they are covered from hostiles.
i mean. if the house is closed, and its night time, they sit perfectly like a normal NPC but even the smallest slime startles them and start moving around inside the place. i've seen the Guide do this in vanilla when i open a door and there are enemies around but the cook or the others does so at the first hostile/neutral that comes close to the house.
i was thinking on getting the fishron mount but i couldnt find truffle worms so went with the merfolk form instead. would have been cool to fight him with the Naga Skin Armor but for the same stats, Spectre gives much more, even with almost half damage cut off.
anyways. do the devs have something planned regarding NPCs? i dont mean adding more but i noticed that Thorium NPCs have a problem with doors. if you leave one door open they dont mind and behave like normal but they dont seem to be able to open(and close) doors on their own. also, they try to get out of enclosure even whent they are covered from hostiles.
i mean. if the house is closed, and its night time, they sit perfectly like a normal NPC but even the smallest slime startles them and start moving around inside the place. i've seen the Guide do this in vanilla when i open a door and there are enemies around but the cook or the others does so at the first hostile/neutral that comes close to the house.