Dungeon Guardian, you have to be uber prepared with graviatation potions and lots of patience
Eater of Worlds is still, in comparison, an outdated boss. Same with Skeletron. They had a much better reputation back when there wasn't anything to compare them to, therefore back then there wasn't a strong need to update their AI's specifically.
I hope that's what the upcoming Expert Mode tackles, though.
I don't really see what kind of AI updates they can do to a giant worm, lol.
The reason it is so easy, is because it is a worm, and thus segmented, which makes it a sitting duck for that type of weaponry.
I think their mistake was making the Brain as hard as they did.
The Twins starts out as an unpredictable foe that can both spam you you with pretty accurate and damaging ranged attack, deal DoT effects, or simply rush through the screen like an avalanche, or even worse, split up and do both simultaneously. plus, their erratic movement can make killing one off first a problem. their enraged versions are particularly deadly, especially Spazmatism - that flamethrower attack pretty much guarantees 25% health lost every time it hits you, and one in range, there is NO ESCAPE. period. that thing comes close and starts spraying you while you are under 200hp, or when your healing potions are on cooldown, you lost. they also have some pretty high defence.
the Destroyer simply takes over one half of the screen with a massive moving hitbox, and covers the rest with laser-firing probes. end of discussion. it is immune to all debuffs, has tons of defense and hp, and is next to unkillable in a single night without piercing weapons of some sort. in fact, piercing weapons are the only reason you manage to kill it at the time you face it. using arrows, or bullets, no matter how high the damage, simply will not be enough. plus, it forces a lot of preparation. you have to create a really massive arena to contain it safely.
Skeletron Prime, however, is a different story. four arms, four weapons, a rage mode, and insane speed. pfft. i screamed like a girl first time i faced that thing. it moves too fast for arrows, his arms are so erratic that even if you didnt have to actively dodge focusing on a single arm to destroy first would be a challenge, and his two melee arms WILL kill you, while your landings are unsafe due to bombs hitting the floor and his laser predicts your movement. use. the. ichor. and bring along your inner warrior, you will need some boldness in this fight.
The twins are hardest. I have trouble dodging Spazmatism's flames, first and second stage, mostly because when I jup up to avoid them Retinazer's always there to get me. I usually kill Spazmatism first, but i'm left with very low health. Then Retinazer always kills me in its second stage. It shoots way too fast for me. I usually have to make a bridge of asphalt like one I would use for the Duke just to win.
you're probably enraging him and get the chain gun or tactical shotgunDuke Fishron has kicked my butt 7 or 8 times now. I have had him almost dead and then he opens a can of whoop butt on me. We have asphalt blocks, about 1000, forming a platform for us to run on. Just can't finish the job. We are using the megashark with chlorophyte bullets. Any ideas are welcome!!!!
must be an expert mode playerHow many of these threads are there? Like, this has to be the third one this month. I swear. : P
Anyway, for the millionth time, I find The Destroyer to be the most difficult at that particular stage in the game (as well as the most fun), whereas Fishron is the most challenging in general.